Rust Wipe StatsWipe forecast
Now 53,198 players 11,665 servers 84 fresh wipes in 3 h

Local forecast

[SA] Facepunch 1

Online 185.50.107.84:28015 checked 7m ago

official monthly wipes vanilla

Current conditions

observed 7m ago
11 / 350
players now
Quiet H 39 · avg 13 7-day high and average

3% full

7-day average
13
peak 39
Rank
#793
top 4%
Last wipe
26d ago
monthly schedule
Next wipe
8d 9h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 8d 9h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 8d 9h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 36d 9h FW

Players

AveragePeak
01020304010:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

05010015020010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 8d 9h. The force wipe · high confidence

24
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 24, 7 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:43 UK FWThu 1 Oct, 17:43 UTC · 26d ago 24 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
317/ 325
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 214 on average
137/ 200
Rustopia.gg - US Large NA · groups of 16+ · monthly · 136 on average
48/ 200
Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 130 on average
96/ 300
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 130 on average
88/ 100
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 116 on average
60/ 200

Quick answers

from the figures on this page

Server facts

Does [SA] Facepunch 1 hold a steady performance?

Server fps averaged 125 in the last 48 hours; the lowest was 78. At its peak the world had 152,593 entities, counting buildings, deployables and the rest. Memory use reached 4,659 MB at its peak. Players feel lag when fps drops and the entity count climbs.

How reliable is [SA] Facepunch 1, and is it online now?

As of now, [SA] Facepunch 1 is online. Its reported uptime shows a restart about 3 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

Where does [SA] Facepunch 1 run from?

No region is published by [SA] Facepunch 1. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 185.50.107.84:28015 is its address.

What Rust version is [SA] Facepunch 1 on?

Rust network protocol 2635 and build 168909 on Windows is what [SA] Facepunch 1 runs. Steam updates your game for you; the protocol must match to join.

Tags, lists and filters

Who is behind [SA] Facepunch 1?

The same operator most likely runs [SA] Facepunch 1 and 124 other servers we track, as all publish a playrust.com hostname.

What do [SA] Facepunch 1's tags tell you?

For the game's server browser, [SA] Facepunch 1 publishes these tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival as standard Rust plays; mp350 (Max players): 350 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes follow Facepunch's monthly force wipe; ^v (Vanilla): Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships; ^t (Tutorial on): The Facepunch tutorial is offered here for new players; sc2 (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard ones. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does [SA] Facepunch 1 appear among the Rust Wipe Stats lists and filters?

These Rust Wipe Stats lists include [SA] Facepunch 1: Rust servers with the tutorial on, Official Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.

Settings and rules

What map is [SA] Facepunch 1 on?

The game generates the map on [SA] Facepunch 1, procedural, size 4,500, seed 234844413. From this page RustMaps opens it, since equal size and seed give an equal map.

Which settings and rules are in force on [SA] Facepunch 1?

No gather rate appears in the name [SA] Facepunch 1. No group setting is published, so the game default of 8 players applies. survival is the game mode, the usual game of gathering, building and raiding. You can fight other players and raid their bases. It appears under Official in the game's server list. It describes itself as vanilla, meaning nothing is altered: no changed rates, kits or rules, just the game Facepunch ships. This server has VAC switched on.

Wipe schedule

On what schedule does [SA] Facepunch 1 wipe?

The only wipe [SA] Facepunch 1 takes is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current map and world began 26 days 15 hours. Its tags carry a monthly wipe schedule.

What should you expect from wipe day on [SA] Facepunch 1?

The average peak across its recent wipes was 24 players. The crowd on the latest wipe reached its high 7 hours in.

Population history

What sort of population does [SA] Facepunch 1 carry?

[SA] Facepunch 1 is carrying 11 players at the moment, out of 350 slots. Across the past week it peaked at 39 and averaged 13 players. Its busiest point in the last 48 hours was 18:00 UTC, averaging 19 players.

What position does [SA] Facepunch 1 hold among Rust servers?

The last seven days of player hours rank [SA] Facepunch 1 at #793, in the top 4% of ranked servers.

Getting in

What do you do to join [SA] Facepunch 1?

Enter client.connect 185.50.107.84:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Wipe Stats

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival as standard Rust plays.
mp350
Max players 350 player slots are available.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Wipes follow Facepunch's monthly force wipe.

Difficulty

^v
Vanilla Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships.

Gameplay

^t
Tutorial on The Facepunch tutorial is offered here for new players.

Other

sc2
Custom tag A plugin or the owner set this tag; it is not one of Rust's standard ones.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.