Local forecast
[SA] Facepunch 2
Online 185.50.107.85:28015 checked 8m ago
Current conditions
observed 8m agoplayers now
2% full
- 7-day average
- 7
- peak 19
- Rank
- #1,169
- top 5%
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 8h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 7d 8h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 8h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 8h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 8h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 27, 47 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:42 UK FWThu 1 Oct, 17:42 UTC · 27d ago | 27 | – | running | 5 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Does [SA] Facepunch 2 hold a steady performance?
Server fps averaged 124 in the last 48 hours; the lowest was 102. Buildings, deployables and all else in the world took the entity count to a peak of 133,251. The peak memory draw was 5,213 MB. Players feel lag when fps drops and the entity count climbs.
Is [SA] Facepunch 2 online at the moment, and how consistent is its uptime?
As of now, [SA] Facepunch 2 is online. Its reported uptime shows a restart about 4 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
In which location does [SA] Facepunch 2 sit?
There is no published region for [SA] Facepunch 2. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 185.50.107.85:28015.
What version of Rust is running on [SA] Facepunch 2?
On [SA] Facepunch 2 you will find Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
Who is behind [SA] Facepunch 2?
A playrust.com hostname is published by [SA] Facepunch 2 and by 124 other servers we track, which points to the same operator running them.
How should you read the tags on [SA] Facepunch 2?
For the game's server browser, [SA] Facepunch 2 publishes these tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard survival, the Rust way; mp350 (Max players): 350 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^m (Monthly): Wipes follow Facepunch's monthly force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the stock Facepunch game; ^t (Tutorial on): The Facepunch tutorial is offered here for new players; sc2 (Custom tag): This is no standard Rust tag: a plugin or the owner added it. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry [SA] Facepunch 2?
The Rust Wipe Stats lists that include [SA] Facepunch 2 are: Rust servers with the tutorial on, Official Rust servers and Vanilla Rust servers. These filters on the server list will bring it up: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Rules and settings
What map is [SA] Facepunch 2 on?
A procedural map of size 4,500 with seed 1046378604, generated by the game, runs on [SA] Facepunch 2. You can look at it on RustMaps from this page: same size and seed, same map.
Which settings and rules are in force on [SA] Facepunch 2?
No gather rate appears in the name [SA] Facepunch 2. No group setting is published, so the game default of 8 players applies. It plays as survival, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. You will find it in Rust's Official tab in game. Its own description reads vanilla: no changed rates, kits or rules: this is the stock Facepunch game. This server has VAC switched on.
Wipe schedule
Which days and times does [SA] Facepunch 2 schedule its wipes for?
Once a month is all [SA] Facepunch 2 wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. 27 days 17 hours is how long the current world has been running. The tags state that it wipes once a month.
What happens on [SA] Facepunch 2 when wipe day arrives?
Its recent wipes drew an average peak of 27 players. Peak numbers on the latest wipe arrived 47 hours after the reset.
Player counts
What sort of population does [SA] Facepunch 2 carry?
[SA] Facepunch 2 is carrying 7 players at the moment, out of 350 slots. Averaged over seven days: 7 players, peaking at 19. The last 48 hours peak at 15:00 UTC, when the average was 17 players.
Where does [SA] Facepunch 2 sit in the rankings?
Ranked #1,169 on seven-day player hours, [SA] Facepunch 2 is in the top 5% of all ranked servers.
Join the server
What steps let you join [SA] Facepunch 2?
Open the console in Rust with F1, then type client.connect 185.50.107.85:28015 to join. On this page, Launch Rust does the same through Steam.
