Current conditions
observed 13m agoplayers now
- 7-day average
- 0
- peak 3
- Rank
- #6,098
- top 27%
- Last wipe
- 34d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in, with 1 in the queue.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 11:55 UKThu 24 Sep, 10:55 UTC · 34d ago | 2+1 queue | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Does Facepunch Staging Creators hold a steady performance?
Its average over the last 48 hours was 142 server fps, and it never dropped below 70. The world held as many as 120,000 entities, buildings and deployables included. At most it drew 4,068 MB of memory. A falling fps and a rising entity count show up to players as lag.
How reliable is Facepunch Staging Creators, and is it online now?
You will find Facepunch Staging Creators online at the moment. Going by its reported uptime, the last restart was about 16 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
What location is Facepunch Staging Creators based in?
For Facepunch Staging Creators, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 198.244.177.77:28023 is its address.
What Rust version is Facepunch Staging Creators on?
On Facepunch Staging Creators you will find Rust network protocol 2635 and build 169488, hosted on Windows. Steam updates your game for you; the protocol must match to join.
Lists and tags
Who is behind Facepunch Staging Creators?
A playrust.com hostname is published by Facepunch Staging Creators and by 124 other servers we track, which points to the same operator running them.
How should you read the tags on Facepunch Staging Creators?
These are the tags Facepunch Staging Creators publishes for the game's server browser to read: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard survival, the Rust way; mp0 (Max players): It holds 0 players; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs169488 (Build): Game build: 169488; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry Facepunch Staging Creators?
Facepunch Staging Creators appears in the following Rust Wipe Stats lists: Official Rust servers. These filters on the server list will bring it up: Type: No plugins at all; Group limit: 5 or more; Boxes: Official only.
Map and rules
What map is Facepunch Staging Creators on?
A procedural map of size 4,500 with seed 73737312, generated by the game, runs on Facepunch Staging Creators. The same map comes from the same size and seed, and RustMaps shows it from this page.
Which settings and rules are in force on Facepunch Staging Creators?
No gather rate appears in the name Facepunch Staging Creators. The default of 8 players is the group limit here. survival is the game mode, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. You will find it in Rust's Official tab in game. Valve anti-cheat (VAC) runs on this server.
Wipe days
When does Facepunch Staging Creators wipe?
Its rhythm cannot be read yet, as too few of Facepunch Staging Creators's wipes are on record. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 34 days 17 hours.
What should you expect from wipe day on Facepunch Staging Creators?
Its recent wipes drew an average peak of 2 players. The latest wipe peaked 28 hours in, with a queue of 1 behind it.
Population history
How many players does Facepunch Staging Creators hold?
Players on Facepunch Staging Creators right now: 0. Averaged over seven days: 0 players, peaking at 3. Its busiest point in the last 48 hours was 20:00 UTC, averaging 2 players.
How does Facepunch Staging Creators compare with other Rust servers in the rankings?
Ranked #6,098 on seven-day player hours, Facepunch Staging Creators is in the top 27% of all ranked servers.
Join the server
What do you do to join Facepunch Staging Creators?
Two ways in: press F1 and enter client.connect 198.244.177.77:28023, or join from this page with Launch Rust, which opens Steam and connects you.