Local forecast
Glugames (Alpha Testing)
Online 202.36.95.247:27595 checked 6m ago
Current conditions
observed 6m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #14,557
- top 66%
- Last wipe
- 21d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 00:43 UKTue 6 Oct, 23:43 UTC · 21d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is performance good on Glugames (Alpha Testing)?
Across the last 48 hours the average was 190 server fps, with a floor of 154. The world held as many as 28,099 entities, buildings and deployables included. Memory use reached 5,279 MB at its peak. A falling fps and a rising entity count show up to players as lag.
Is Glugames (Alpha Testing) online at the moment, and how consistent is its uptime?
You will find Glugames (Alpha Testing) online at the moment. The uptime it reports puts the last restart about 4 days 18 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
Where does Glugames (Alpha Testing) run from?
There is no published region for Glugames (Alpha Testing). Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 202.36.95.247:27595 is its address.
What version of Rust is running on Glugames (Alpha Testing)?
On Glugames (Alpha Testing) you will find Rust network protocol 2635 and build 168909, hosted on Linux. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
What do Glugames (Alpha Testing)'s tags tell you?
For the game's server browser, Glugames (Alpha Testing) publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp75 (Max players): 75 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Carbon is the plugin framework it runs. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does Glugames (Alpha Testing) appear among the Rust Wipe Stats lists and filters?
Glugames (Alpha Testing) appears in the following Rust Wipe Stats lists: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Minigames ^e, Modded ^z and Carbon ^y; Group limit: 5 or more.
Settings and rules
Which map is in use on Glugames (Alpha Testing)?
Glugames (Alpha Testing) runs a procedural map of size 6,000, seed 50000, made by the game. You can look at it on RustMaps from this page: same size and seed, same map. The map goes by Custom Map.
What settings does Glugames (Alpha Testing) use, and what rules does it enforce?
The name of Glugames (Alpha Testing) says nothing about gather rate. The default of 8 players is the group limit here. It plays as minigames & battle royale, battle royale, arenas, Bedwars and parkour. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Carbon. This server has VAC switched on.
Wipe times
Which days and times does Glugames (Alpha Testing) schedule its wipes for?
Too few wipes on Glugames (Alpha Testing) are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 21 days 21 hours is how long the current world has been running.
What happens on Glugames (Alpha Testing) when wipe day arrives?
The average peak across its recent wipes was 0 players. The crowd on the latest wipe reached its high 0 hours in.
Player counts
What sort of population does Glugames (Alpha Testing) carry?
The live count for Glugames (Alpha Testing): 0 players, with 75 slots in total. The seven-day average is 0 players, with a peak of 1. The last 48 hours peak at 06:00 UTC, when the average was 0 players.
How does Glugames (Alpha Testing) compare with other Rust servers in the rankings?
Ranked #14,557 on seven-day player hours, Glugames (Alpha Testing) is in the top 66% of all ranked servers.
Getting in
What steps let you join Glugames (Alpha Testing)?
Two ways in: press F1 and enter client.connect 202.36.95.247:27595, or join from this page with Launch Rust, which opens Steam and connects you. https://discord.com/invite/JH7E2NQf2d is its website.