Local forecast
[EA] Facepunch 1
Online 43.239.136.100:28015 checked 10m ago
Current conditions
observed 10m agoplayers now
2% full
- 7-day average
- 10
- peak 28
- Rank
- #929
- top 4%
- Last wipe
- 26d ago
- monthly schedule
- Next wipe
- 8d 20h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 8d 20h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 8d 20h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 36d 20h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 8d 20h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 201, 20 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:47 UK FWThu 1 Oct, 17:47 UTC · 26d ago | 201 | – | running | 21 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is performance good on [EA] Facepunch 1?
Across the last 48 hours the average was 116 server fps, with a floor of 88. The world held as many as 146,276 entities, buildings and deployables included. The peak memory draw was 51,900 MB. Players feel lag when fps drops and the entity count climbs.
How reliable is [EA] Facepunch 1, and is it online now?
Right now [EA] Facepunch 1 is up and running. Going by its reported uptime, the last restart was about 15 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
Where does [EA] Facepunch 1 run from?
There is no published region for [EA] Facepunch 1. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 43.239.136.100:28015.
What Rust version is [EA] Facepunch 1 on?
On [EA] Facepunch 1 you will find Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.
Server tags
Which operator is responsible for [EA] Facepunch 1?
[EA] Facepunch 1 and 124 other servers we track all publish a playrust.com hostname, so the same operator most likely runs them.
What do [EA] Facepunch 1's tags tell you?
For the game's server browser, [EA] Facepunch 1 publishes these tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival as standard Rust plays; mp250 (Max players): Capacity: 250; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes follow Facepunch's monthly force wipe; ^v (Vanilla): Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships; ^t (Tutorial on): The Facepunch tutorial is offered here for new players; sc3 (Custom tag): This is no standard Rust tag: a plugin or the owner added it. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does [EA] Facepunch 1 appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include [EA] Facepunch 1 are: Rust servers with the tutorial on, Official Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.
Map and rules
Which map is in use on [EA] Facepunch 1?
A procedural map of size 4,500 with seed 1849158157, generated by the game, runs on [EA] Facepunch 1. You can look at it on RustMaps from this page: same size and seed, same map.
What settings does [EA] Facepunch 1 use, and what rules does it enforce?
No gather rate appears in the name [EA] Facepunch 1. Groups fall back to the game's default of 8 players. It plays as survival, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. It appears under Official in the game's server list. Vanilla is the server's own label: nothing is altered: no changed rates, kits or rules, just the game Facepunch ships. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
On what schedule does [EA] Facepunch 1 wipe?
Once a month is all [EA] Facepunch 1 wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. 26 days 4 hours is how long the current world has been running. A monthly wipe schedule is set out in its tags.
What should you expect from wipe day on [EA] Facepunch 1?
The average peak across its recent wipes was 201 players. 20 hours after the latest wipe, the crowd hit its peak.
Population
How many players does [EA] Facepunch 1 hold?
[EA] Facepunch 1 is carrying 4 players at the moment, out of 250 slots. Across the past week it peaked at 28 and averaged 10 players. The last 48 hours peak at 10:00 UTC, when the average was 19 players.
What position does [EA] Facepunch 1 hold among Rust servers?
Player hours over the past week put [EA] Facepunch 1 at #929, inside the top 4% of all ranked servers.
Getting in
How do you get into [EA] Facepunch 1?
Two ways in: press F1 and enter client.connect 43.239.136.100:28015, or join from this page with Launch Rust, which opens Steam and connects you.
