Rust Wipe StatsWipe forecast
Now 103,453 players 11,891 servers 409 fresh wipes in 3 h

Local forecast

[US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |

Offline 47.25.226.71:28015 checked 34d ago

monthly wipes vanillamoddedoxidepve

Current conditions

observed 34d ago
0 / 50
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#16,170
top 71%
Last wipe
56d ago
monthly schedule
Next wipe
6d 23h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

Thursday 5 November, 19:00 UK · 19:00 UTC

in 6d 23h · FW the force wipe

–days
–hours
–min
–sec

The force wipe

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 6d 23h. The force wipe

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 49 on average
33/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 37 on average
33/ 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 36 on average
75/ 100
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average
23/ 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average
17/ 150
US | For all Mankind PVE | No Raiding/Killing/Stealing NA · groups of 8+ · monthly · 12 on average
14/ 200

Quick answers

from the figures on this page

Server facts

How reliable is [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |, and is it online now?

Last seen 34 days 15 hours ago, [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | is offline now. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.

What location is [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | based in?

The name of [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | points to North America, but no region tag is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 47.25.226.71:28015 is its address.

What Rust version is [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | on?

On [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | you will find Rust network protocol 2633 and build 165217, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.

Server tags

How should you read the tags on [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |?

For the game's server browser, [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp50 (Max players): Capacity: 50; ts8 (Group limit): This is the standard limit: 8 to a team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): It runs game build 165217; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^p (PvE): No player-versus-player combat: the world is what threatens you; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |?

The Rust Wipe Stats lists that include [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | are: Modded Rust servers, Rust PvE servers, live and US Rust servers. Find it on the server list under Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Map and rules

What map is [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | on?

[US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | runs a procedural map of size 4,250, seed 907808716, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map.

Which settings and rules are in force on [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |?

The name of [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | says nothing about gather rate. Groups fall back to the game's default of 8 players. pve is the game mode, no combat between players. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. It describes itself as vanilla, meaning facepunch's game as shipped: rates, kits and rules are unchanged. Valve anti-cheat (VAC) runs on this server.

Wipe schedule

When does [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | wipe?

The next wipe on [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | is an estimate, drawn from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. The current map and world began 56 days. A monthly wipe schedule is set out in its tags.

Population history

What sort of population does [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | carry?

[US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | is offline at the moment; the last sighting was 34 days 15 hours ago.

How does [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | compare with other Rust servers in the rankings?

Player hours over the past week put [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | at #16,170, inside the top 71% of all ranked servers.

Getting in

How do you get into [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |?

Enter client.connect 47.25.226.71:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. https://callmegumbi.github.io/dead-signal-website/index.html is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^m,^v,^p,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Standard survival, the Rust way.
mp50
Max players Capacity: 50.
ts8
Group limit This is the standard limit: 8 to a team.
v2633
Protocol Your game must run protocol 2633 to get in.
cs165217
Build It runs game build 165217.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code This server carries no region code.

Wipe schedule

^m
Monthly The schedule is monthly: a single wipe, on Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Gameplay

^p
PvE No player-versus-player combat: the world is what threatens you.

Mods and access

^o
Oxide It runs on Oxide, also called uMod, for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.