Local forecast · NA
Survival Legends Test
Online NA 50.36.100.212:28025 checked 7m ago
Current conditions
observed 7m agoplayers now
0% full
- 7-day average
- 0
- peak 4
- Rank
- #5,512
- top 25% · #916 in NA
- Last wipe
- 1d ago
- monthly schedule
- Next wipe
- 7d 12h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 7d 12h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 12h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 12h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers, top 49% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 12h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 22:47 UKTue 27 Oct, 22:47 UTC · 1d ago | – | – | running | 0 |
| Tue 27 Oct, 15:55 UKTue 27 Oct, 15:55 UTC · 1d ago | – | – | – | 0 |
| Mon 12 Oct, 20:33 UKMon 12 Oct, 19:33 UTC · 16d ago | 2 | halved by day 1 | 14.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Does Survival Legends Test hold a steady performance?
Server fps averaged 194 in the last 48 hours; the lowest was 93. The world held as many as 236,060 entities, buildings and deployables included. Memory use reached 8,574 MB at its peak. Lag is what players call it when fps is low and entities are piling up.
How reliable is Survival Legends Test, and is it online now?
Right now Survival Legends Test is up and running. Its reported uptime shows a restart about 30 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. It came to Rust Wipe Stats's notice first on 9 October 2026.
Where does Survival Legends Test run from?
In North America is where Survival Legends Test lists itself, using its NA tag. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 50.36.100.212:28025 is its address.
What Rust version is Survival Legends Test on?
On Survival Legends Test you will find Rust network protocol 2635 and build 168909, hosted on Windows. To join you need the same protocol, and Steam handles the update.
Server tags
What do Survival Legends Test's tags tell you?
These are the tags Survival Legends Test publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp5 (Max players): 5 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^m (Monthly): Wipes follow Facepunch's monthly force wipe; ^p (PvE): No player-versus-player combat: the world is what threatens you; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game; NA (North America): Its place in the server browser is North America. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does Survival Legends Test appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include Survival Legends Test are: Modded Rust servers, Rust PvE servers, live and US Rust servers. These filters on the server list will bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
Rules and settings
What map is Survival Legends Test on?
The game generates the map on Survival Legends Test, procedural, size 6,000, seed 339491012. You can look at it on RustMaps from this page: same size and seed, same map. The map goes by Custom Map.
What settings does Survival Legends Test use, and what rules does it enforce?
Gather rate is not given in the name for Survival Legends Test. The default of 8 players is the group limit here. pve is the game mode, no player fighting. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. This server has VAC switched on.
Wipe times
Which days and times does Survival Legends Test schedule its wipes for?
Once a month is all Survival Legends Test wipes, at the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current map and world began 31 hours. The tags state that it wipes once a month.
What happens on Survival Legends Test when wipe day arrives?
At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe reached its high 0 hours in. 0% of recent wipes kept more than half the peak until the next wipe. The fall below half came by day 1 when the crowd did not hold.
Player counts
What sort of population does Survival Legends Test carry?
Out of 5 slots, Survival Legends Test has 0 filled right now. Across the past week it peaked at 4 and averaged 0 players. At 23:00 UTC it was busiest over the past 48 hours, averaging 4 players.
Where does Survival Legends Test sit in the rankings?
Seven-day player hours place Survival Legends Test at #5,512, inside the top 25% of ranked servers and at #916 in North America.
Getting in
What steps let you join Survival Legends Test?
Two ways in: press F1 and enter client.connect 50.36.100.212:28025, or join from this page with Launch Rust, which opens Steam and connects you. You can find its website at https://survivallegendshosting.net/.