Local forecast
[AU] Facepunch 2
Online 51.161.199.230:28015 checked 12m ago
Current conditions
observed 12m agoplayers now
2% full
- 7-day average
- 7
- peak 14
- Rank
- #1,216
- top 5%
- Last wipe
- 26d ago
- monthly schedule
- Next wipe
- 8d 6h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 8d 6h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 8d 6h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 36d 6h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 8d 6h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 30, 39 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:41 UK FWThu 1 Oct, 17:41 UTC · 26d ago | 30 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How smoothly does [AU] Facepunch 2 run?
Its average over the last 48 hours was 188 server fps, and it never dropped below 149. Buildings, deployables and all else in the world took the entity count to a peak of 130,159. At most it drew 5,966 MB of memory. Players feel lag when fps drops and the entity count climbs.
Is [AU] Facepunch 2 online at the moment, and how consistent is its uptime?
You will find [AU] Facepunch 2 online at the moment. Going by its reported uptime, the last restart was about 23 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
What location is [AU] Facepunch 2 based in?
Its name points to Oceania, though [AU] Facepunch 2 publishes no region tag. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 51.161.199.230:28015.
What version of Rust is running on [AU] Facepunch 2?
On [AU] Facepunch 2 you will find Rust network protocol 2635 and build 168909, hosted on Windows. To join you need the same protocol, and Steam handles the update.
Server tags
Which operator is responsible for [AU] Facepunch 2?
[AU] Facepunch 2 and 124 other servers we track all publish a playrust.com hostname, so the same operator most likely runs them.
Which meaning sits behind each tag on [AU] Facepunch 2?
These are the tags [AU] Facepunch 2 publishes for the game's server browser to read: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival as standard Rust plays; mp250 (Max players): Capacity: 250; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^t (Tutorial on): This server lets newcomers begin with the Facepunch tutorial; sc2 (Custom tag): This is no standard Rust tag: a plugin or the owner added it. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does [AU] Facepunch 2 appear among the Rust Wipe Stats lists and filters?
[AU] Facepunch 2 appears in the following Rust Wipe Stats lists: Rust servers with the tutorial on, Oceania Rust servers, Official Rust servers and Vanilla Rust servers. Find it on the server list under Region: Oceania; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Settings and rules
Which map is in use on [AU] Facepunch 2?
The game generates the map on [AU] Facepunch 2, procedural, size 4,500, seed 157227784. The same map comes from the same size and seed, and RustMaps shows it from this page.
Which settings and rules are in force on [AU] Facepunch 2?
Gather rate is not given in the name for [AU] Facepunch 2. No group setting is published, so the game default of 8 players applies. This server runs survival, gather, build, raid: the standard game. Both PvP and raiding are on. It appears under Official in the game's server list. Vanilla is the server's own label: facepunch's game as shipped: rates, kits and rules are unchanged. Valve anti-cheat (VAC) runs on this server.
Wipe times
When does [AU] Facepunch 2 wipe?
Once a month is all [AU] Facepunch 2 wipes, at the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 26 days 19 hours is how long the current world has been running. A monthly wipe schedule is set out in its tags.
What should you expect from wipe day on [AU] Facepunch 2?
At their busiest, its recent wipes averaged 30 players. 39 hours after the latest wipe, the crowd hit its peak.
Player counts
How many players does [AU] Facepunch 2 hold?
The live count for [AU] Facepunch 2: 4 players, with 250 slots in total. The seven-day average is 7 players, with a peak of 14. At 22:00 UTC it was busiest over the past 48 hours, averaging 9 players.
What position does [AU] Facepunch 2 hold among Rust servers?
Ranked #1,216 on seven-day player hours, [AU] Facepunch 2 is in the top 5% of all ranked servers.
Join the server
What do you do to join [AU] Facepunch 2?
Enter client.connect 51.161.199.230:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.
