Rust Wipe StatsWipe forecast
Now 77,467 players 11,780 servers 241 fresh wipes in 3 h

Local forecast · NA

[US] Immortal Trial's | PVE | No Stability | & more!

Online NA 66.23.226.238:25574 checked 13m ago

monthly wipes moddedoxidepve

Current conditions

observed 13m ago
2 / 100
players now
Quiet H 10 · avg 2 7-day high and average

2% full

7-day average
2
peak 10
Rank
#2,008
top 9% · #313 in NA
Last wipe
7d ago
monthly schedule
Next wipe
6d 20h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 6d 20h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 6d 20h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 34d 20h FW

Players

AveragePeak
02.557.51023:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

02040608023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 9% of all ranked servers, top 17% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 6d 20h. The force wipe · high confidence

5
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 45 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 20:59 UKThu 22 Oct, 19:59 UTC · 7d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 48 on average
46/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 37 on average
38/ 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 37 on average
92/ 125
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 33 on average
37/ 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average
38/ 150
US | For all Mankind PVE | No Raiding/Killing/Stealing NA · groups of 8+ · monthly · 12 on average
11/ 200

Quick answers

from the figures on this page

About the server

Does [US] Immortal Trial's | PVE | No Stability | & more! hold a steady performance?

Its average over the last 48 hours was 60 server fps, and it never dropped below 57. The world held as many as 118,341 entities, buildings and deployables included. The peak memory draw was 4,606 MB. Players feel lag when fps drops and the entity count climbs.

How reliable is [US] Immortal Trial's | PVE | No Stability | & more!, and is it online now?

As of now, [US] Immortal Trial's | PVE | No Stability | & more! is online. Its reported uptime shows a restart about 10 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. The first sighting by Rust Wipe Stats was on 20 October 2026.

What location is [US] Immortal Trial's | PVE | No Stability | & more! based in?

The NA tag places [US] Immortal Trial's | PVE | No Stability | & more! in North America, as it lists itself. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 66.23.226.238:25574 is its address.

What Rust version is [US] Immortal Trial's | PVE | No Stability | & more! on?

Rust network protocol 2635 and build 168909 on Linux is what [US] Immortal Trial's | PVE | No Stability | & more! runs. To join you need the same protocol, and Steam handles the update.

Lists and tags

How should you read the tags on [US] Immortal Trial's | PVE | No Stability | & more!?

For the game's server browser, [US] Immortal Trial's | PVE | No Stability | & more! publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes follow Facepunch's monthly force wipe; ^p (PvE): Player fighting is off; the world supplies the danger; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; NA (North America): You will find it listed in North America. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry [US] Immortal Trial's | PVE | No Stability | & more!?

[US] Immortal Trial's | PVE | No Stability | & more! appears in the following Rust Wipe Stats lists: Modded Rust servers, Rust PvE servers, live and US Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Map and rules

What map is [US] Immortal Trial's | PVE | No Stability | & more! on?

The game generates the map on [US] Immortal Trial's | PVE | No Stability | & more!, procedural, size 4,250, seed 1. From this page RustMaps opens it, since equal size and seed give an equal map.

What settings does [US] Immortal Trial's | PVE | No Stability | & more! use, and what rules does it enforce?

No gather rate appears in the name [US] Immortal Trial's | PVE | No Stability | & more!. The default of 8 players is the group limit here. pve is the game mode, no combat between players. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Oxide. This server has VAC switched on.

Wipe times

On what schedule does [US] Immortal Trial's | PVE | No Stability | & more! wipe?

[US] Immortal Trial's | PVE | No Stability | & more! wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. The current map and world began 7 days 2 hours. A monthly wipe schedule is set out in its tags.

What should you expect from wipe day on [US] Immortal Trial's | PVE | No Stability | & more!?

Its recent wipes drew an average peak of 5 players. The crowd on the latest wipe reached its high 45 hours in.

Population history

How many players does [US] Immortal Trial's | PVE | No Stability | & more! hold?

[US] Immortal Trial's | PVE | No Stability | & more! is carrying 2 players at the moment, out of 100 slots. Across the past week it peaked at 10 and averaged 2 players. At 00:00 UTC it was busiest over the past 48 hours, averaging 9 players.

How does [US] Immortal Trial's | PVE | No Stability | & more! compare with other Rust servers in the rankings?

Player hours over the last seven days rank [US] Immortal Trial's | PVE | No Stability | & more! at #2,008, top 9% overall and #313 in North America.

Join the server

What steps let you join [US] Immortal Trial's | PVE | No Stability | & more!?

Two ways in: press F1 and enter client.connect 66.23.226.238:25574, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players 100 player slots are available.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909 is installed here.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Wipes follow Facepunch's monthly force wipe.

Gameplay

^p
PvE Player fighting is off; the world supplies the danger.

Mods and access

^o
Oxide Oxide, known too as uMod, provides the plugin framework.
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Region

NA
North America You will find it listed in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.