Rust Wipe StatsWipe forecast
Now 60,014 players 11,706 servers 142 fresh wipes in 3 h

Local forecast · NA

Rustmod.cc PVE | Raidable Bases |

Online NA 66.51.99.45:28025 checked 29m ago

monthly wipes moddedoxidepve

Current conditions

observed 29m ago
0 / 50
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,262
top 69% · #1495 in NA
Last wipe
24d ago
monthly schedule
Next wipe
6d 18h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 6d 18h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 6d 18h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 34d 18h FW

Players

AveragePeak
0123401:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

0246801:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 6d 18h. The force wipe · high confidence

3.9 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 16:36 UKMon 5 Oct, 15:36 UTC · 24d ago 1 – running 0
Thu 1 Oct, 18:26 UK FWThu 1 Oct, 17:26 UTC · 28d ago 0 – 3.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 48 on average
55/ 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 37 on average
112/ 125
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 37 on average
43/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 33 on average
31/ 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average
36/ 150
US | For all Mankind PVE | No Raiding/Killing/Stealing NA · groups of 8+ · monthly · 12 on average
21/ 200

Quick answers

from the figures on this page

Server facts

Does Rustmod.cc PVE | Raidable Bases | hold a steady performance?

Across the last 48 hours the average was 5 server fps, with a floor of 5. The world held as many as 2,969 entities, buildings and deployables included. At most it drew 1,025 MB of memory. A falling fps and a rising entity count show up to players as lag.

Is Rustmod.cc PVE | Raidable Bases | online at the moment, and how consistent is its uptime?

As of now, Rustmod.cc PVE | Raidable Bases | is online. Its reported uptime shows a restart about 2 days 6 hours ago. In the last 7 full days it stayed up 143 of 168 hours, 85% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.

What location is Rustmod.cc PVE | Raidable Bases | based in?

With its NA tag, Rustmod.cc PVE | Raidable Bases | lists itself in North America. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 66.51.99.45:28025 is its address.

What version of Rust is running on Rustmod.cc PVE | Raidable Bases |?

Rust network protocol 2635 and build 168909 on Linux is what Rustmod.cc PVE | Raidable Bases | runs. The protocol must match for you to join, and Steam keeps it updated.

Server tags

How should you read the tags on Rustmod.cc PVE | Raidable Bases |?

These are the tags Rustmod.cc PVE | Raidable Bases | publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp50 (Max players): 50 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^m (Monthly): Wipes follow Facepunch's monthly force wipe; ^p (PvE): Player fighting is off; the world supplies the danger; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; NA (North America): You will find it listed in North America. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry Rustmod.cc PVE | Raidable Bases |?

The Rust Wipe Stats lists that include Rustmod.cc PVE | Raidable Bases | are: Modded Rust servers, Rust PvE servers, live and US Rust servers. These filters on the server list will bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Rules and settings

Which map is in use on Rustmod.cc PVE | Raidable Bases |?

A procedural map of size 1,000 with seed 55555, generated by the game, runs on Rustmod.cc PVE | Raidable Bases |. You can look at it on RustMaps from this page: same size and seed, same map.

What settings does Rustmod.cc PVE | Raidable Bases | use, and what rules does it enforce?

No gather rate appears in the name Rustmod.cc PVE | Raidable Bases |. No group setting is published, so the game default of 8 players applies. pve is the game mode, no player fighting. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Oxide. Valve anti-cheat (VAC) runs on this server.

Wipe schedule

Which days and times does Rustmod.cc PVE | Raidable Bases | schedule its wipes for?

Once a month is all Rustmod.cc PVE | Raidable Bases | wipes, at the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it is running now dates from 24 days 9 hours. Its tags carry a monthly wipe schedule.

What happens on Rustmod.cc PVE | Raidable Bases | when wipe day arrives?

Its recent wipes drew an average peak of 0 players. The crowd on the latest wipe reached its high 7 hours in.

Population history

What sort of population does Rustmod.cc PVE | Raidable Bases | carry?

Out of 50 slots, Rustmod.cc PVE | Raidable Bases | has 0 filled right now. The seven-day average stands at 0 players.

How does Rustmod.cc PVE | Raidable Bases | compare with other Rust servers in the rankings?

Seven-day player hours place Rustmod.cc PVE | Raidable Bases | at #15,262, inside the top 69% of ranked servers and at #1,495 in North America.

Join the server

What steps let you join Rustmod.cc PVE | Raidable Bases |?

Two ways in: press F1 and enter client.connect 66.51.99.45:28025, or join from this page with Launch Rust, which opens Steam and connects you. You can find its website at https://rustmod.cc.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, the Rust way.
mp50
Max players 50 player slots are available.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build Game build: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code This server carries no region code.

Wipe schedule

^m
Monthly Wipes follow Facepunch's monthly force wipe.

Gameplay

^p
PvE Player fighting is off; the world supplies the danger.

Mods and access

^o
Oxide It runs on Oxide, also called uMod, for plugins.
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Region

NA
North America You will find it listed in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.