Rust Wipe StatsWipe forecast
Now 61,678 players 11,718 servers 174 fresh wipes in 3 h

Local forecast · NA

US | Ducks PVE Modded Server

Online NA 66.51.99.66:28055 checked 11m ago

monthly wipes vanillamoddedoxidepve

Current conditions

observed 11m ago
0 / 25
players now
Empty H 4 · avg 1 7-day high and average

0% full

7-day average
1
peak 4
Rank
#3,308
top 15% · #546 in NA
Last wipe
28d ago
monthly schedule
Next wipe
6d 18h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 6d 18h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 6d 18h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 34d 18h FW

Players

AveragePeak
0123401:0010:0020:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

02040608001:0010:0020:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers, top 29% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 6d 18h. The force wipe · high confidence

3
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 5 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:02 UK FWThu 1 Oct, 18:02 UTC · 28d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 48 on average
49/ 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 37 on average
108/ 125
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 37 on average
44/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 33 on average
32/ 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average
40/ 150
US | For all Mankind PVE | No Raiding/Killing/Stealing NA · groups of 8+ · monthly · 12 on average
18/ 200

Quick answers

from the figures on this page

Server details

How smoothly does US | Ducks PVE Modded Server run?

Across the last 48 hours the average was 41 server fps, with a floor of 10. The world held as many as 118,404 entities, buildings and deployables included. The peak memory draw was 4,145 MB. Lag is what players call it when fps is low and entities are piling up.

Is US | Ducks PVE Modded Server online at the moment, and how consistent is its uptime?

Right now US | Ducks PVE Modded Server is up and running. Going by its reported uptime, the last restart was about 12 hours ago. It was up for 143 of 168 hours across the last 7 full days, 85% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.

Where does US | Ducks PVE Modded Server run from?

With its NA tag, US | Ducks PVE Modded Server lists itself in North America. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 66.51.99.66:28055.

What Rust version is US | Ducks PVE Modded Server on?

On US | Ducks PVE Modded Server you will find Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; the protocol must match to join.

Tags, lists and filters

How should you read the tags on US | Ducks PVE Modded Server?

For the game's server browser, US | Ducks PVE Modded Server publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp25 (Max players): Capacity: 25; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): It runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game; NA (North America): You will find it listed in North America. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry US | Ducks PVE Modded Server?

US | Ducks PVE Modded Server appears in the following Rust Wipe Stats lists: Modded Rust servers, Rust PvE servers, live and US Rust servers. These filters on the server list will bring it up: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Map and rules

What map is US | Ducks PVE Modded Server on?

A procedural map of size 4,500 with seed 1337, generated by the game, runs on US | Ducks PVE Modded Server. The same map comes from the same size and seed, and RustMaps shows it from this page. The map goes by Custom Map.

What settings does US | Ducks PVE Modded Server use, and what rules does it enforce?

No gather rate appears in the name US | Ducks PVE Modded Server. Groups fall back to the game's default of 8 players. It plays as pve, no combat between players. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. Its own description reads vanilla: facepunch's game as shipped: rates, kits and rules are unchanged. VAC, Valve's anti-cheat, is enabled.

Wipe days

On what schedule does US | Ducks PVE Modded Server wipe?

US | Ducks PVE Modded Server wipes with the force wipe and at no other time, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. The current map and world began 28 days 6 hours. A monthly wipe schedule is set out in its tags.

What should you expect from wipe day on US | Ducks PVE Modded Server?

Its recent wipes drew an average peak of 3 players. 5 hours after the latest wipe, the crowd hit its peak.

Population

Is US | Ducks PVE Modded Server busy or quiet?

US | Ducks PVE Modded Server is carrying 0 players at the moment, out of 25 slots. Averaged over seven days: 1 players, peaking at 4. At 15:00 UTC it was busiest over the past 48 hours, averaging 3 players.

Where does US | Ducks PVE Modded Server sit in the rankings?

Player hours over the last seven days rank US | Ducks PVE Modded Server at #3,308, top 15% overall and #546 in North America.

How to join

What steps let you join US | Ducks PVE Modded Server?

Enter client.connect 66.51.99.66:28055 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. https://discord.com/invite/7sctTtNb8N is its website.

Server tags

what each one means

Published as mp25,ptrak,$r?,v2635,^m,^v,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp25
Max players Capacity: 25.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build It runs game build 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly The schedule is monthly: a single wipe, on Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Gameplay

^p
PvE The danger comes from the world, not other players.

Mods and access

^o
Oxide It runs on Oxide, also called uMod, for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Region

NA
North America You will find it listed in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.