Rust Wipe StatsWipe forecast
Now 38,014 players 11,680 servers 94 fresh wipes in 3 h

Local forecast · NA

[US] The Salvaged Few

Online NA 66.51.99.82:28035 checked 14m ago

monthly wipes moddedcarbonpve

Current conditions

observed 14m ago
0 / 50
players now
Empty H 1 · avg 0 7-day high and average

0% full

7-day average
0
peak 1
Rank
#12,993
top 58% · #1408 in NA
Last wipe
22h ago
monthly schedule
Next wipe
7d 16h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 7d 16h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 7d 16h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 35d 16h FW

Players

AveragePeakWipe
0123403:0010:0017:0010:0017:0001:00Wiped Wed 28 Oct, 03:56 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
0246803:0010:0017:0010:0017:0001:00Wiped Wed 28 Oct, 03:56 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep29 Sep7 Oct14 Oct22 Oct29 Oct

Top 58% of all ranked servers, top 75% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 16h. The force wipe · high confidence

1.2 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 3

The first 48 hours of its last wipes

Wed 21 OctTue 20 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 03:56 UKWed 28 Oct, 03:56 UTC · 22h ago – – running 0
Wed 21 Oct, 21:25 UKWed 21 Oct, 20:25 UTC · 7d ago 1 halved by day 3 6.3 days 0
Tue 20 Oct, 23:57 UKTue 20 Oct, 22:57 UTC · 8d ago 2 – 0.9 days 0
Fri 2 Oct, 21:31 UKFri 2 Oct, 20:31 UTC · 26d ago 3 halved by day 3 18.1 days 0
Thu 1 Oct, 23:38 UK FWThu 1 Oct, 22:38 UTC · 27d ago 2 – 0.9 days 0
Thu 24 Sep, 21:29 UKThu 24 Sep, 20:29 UTC · 34d ago 1 held half 7.1 days 0
Wed 23 Sep, 10:04 UKWed 23 Sep, 09:04 UTC · 35d ago 1 – 1.5 days 0
Wed 23 Sep, 00:04 UKTue 22 Sep, 23:04 UTC · 36d ago 2 – 0.4 days 0
Tue 22 Sep, 02:22 UKTue 22 Sep, 01:22 UTC · 37d ago 2 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 50 on average
57/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average
41/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average
45/ 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 32 on average
71/ 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 25 on average
26/ 150
US | For all Mankind PVE | No Raiding/Killing/Stealing NA · groups of 8+ · monthly · 12 on average
11/ 200

Quick answers

from the figures on this page

Server details

How smoothly does [US] The Salvaged Few run?

Across the last 48 hours the average was 5 server fps, with a floor of 5. The world held as many as 156,681 entities, buildings and deployables included. The peak memory draw was 4,435 MB. Lag is what players call it when fps is low and entities are piling up.

Is [US] The Salvaged Few online at the moment, and how consistent is its uptime?

Right now [US] The Salvaged Few is up and running. Its reported uptime shows a restart about 15 hours ago. It was up for 157 of 168 hours across the last 7 full days, 93% of the time. It came to Rust Wipe Stats's notice first on 21 September 2026.

Where does [US] The Salvaged Few run from?

The NA tag places [US] The Salvaged Few in North America, as it lists itself. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 66.51.99.82:28035 is its address.

What version of Rust is running on [US] The Salvaged Few?

On [US] The Salvaged Few you will find Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; the protocol must match to join.

Server tags

What do [US] The Salvaged Few's tags tell you?

The server browser reads these tags from [US] The Salvaged Few: gmrust (Game mode): Standard survival, the Rust way; mp50 (Max players): 50 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): It runs game build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^p (PvE): The danger comes from the world, not other players; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon; NA (North America): You will find it listed in North America. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Where does [US] The Salvaged Few appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include [US] The Salvaged Few are: Modded Rust servers, Rust PvE servers, live and US Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Settings and rules

What map is [US] The Salvaged Few on?

A procedural map of size 6,000 with seed 1337, generated by the game, runs on [US] The Salvaged Few. From this page RustMaps opens it, since equal size and seed give an equal map. You will see the map named Custom Map.

Which settings and rules are in force on [US] The Salvaged Few?

The name of [US] The Salvaged Few says nothing about gather rate. No group setting is published, so the game default of 8 players applies. pve is the game mode, other players cannot be fought. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Carbon. Valve anti-cheat (VAC) runs on this server.

Wipe times

Which days and times does [US] The Salvaged Few schedule its wipes for?

Once a month is all [US] The Salvaged Few wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. The current map and world began 22 hours. The tags state that it wipes once a month.

What happens on [US] The Salvaged Few when wipe day arrives?

The average peak across its recent wipes was 2 players. 0 hours after the latest wipe, the crowd hit its peak. Half the peak or more lasted to the next wipe in 33% of its recent wipes. The fall below half came by day 3 when the crowd did not hold.

Population history

What sort of population does [US] The Salvaged Few carry?

[US] The Salvaged Few is carrying 0 players at the moment, out of 50 slots. The seven-day average is 0 players, with a peak of 1.

How does [US] The Salvaged Few compare with other Rust servers in the rankings?

Seven-day player hours place [US] The Salvaged Few at #12,993, inside the top 58% of ranked servers and at #1,408 in North America.

Getting in

What do you do to join [US] The Salvaged Few?

Two ways in: press F1 and enter client.connect 66.51.99.82:28035, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, the Rust way.
mp50
Max players 50 player slots are available.
ts8
Group limit Teams are at the game default of 8.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build It runs game build 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region has been set.

Wipe schedule

^m
Monthly The schedule is monthly: a single wipe, on Facepunch's force wipe.

Gameplay

^p
PvE The danger comes from the world, not other players.

Mods and access

^z
Modded Plugins or settings alter the game here, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.

Region

NA
North America You will find it listed in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.