Rust Wipe StatsWipe forecast
Now 98,236 players 11,880 servers 395 fresh wipes in 3 h

Local forecast

PlotWorld Dev | Persistent Bases

Offline 66.70.181.82:28015 checked 45d ago

moddedcarbon

Current conditions

observed 45d ago
0 / 20
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,150
no region published
Last wipe
67d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
1115/ 1500
R2 - Aim training / Matchmaking / Facechecks - RU Main EU · groups of 12+ · 219 on average
376/ 450
RustGames.gg | Lucky Pillars - EU 1 EU · groups of 100+ · 84 on average
163/ 400
DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP groups of 30+ · weekly · 69 on average
158/ 250
R2 - Aim training / Matchmaking / Facechecks - EU Main EU · groups of 12+ · 38 on average
75/ 400
[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD EU · no group limit · 30 on average
47/ 75

Quick answers

from the figures on this page

Server facts

How reliable is PlotWorld Dev | Persistent Bases, and is it online now?

Last seen 45 days 18 hours ago, PlotWorld Dev | Persistent Bases is offline now. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

In which location does PlotWorld Dev | Persistent Bases sit?

For PlotWorld Dev | Persistent Bases, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 66.70.181.82:28015.

What version of Rust is running on PlotWorld Dev | Persistent Bases?

On PlotWorld Dev | Persistent Bases you will find Rust network protocol 2632 and build 161125, hosted on Linux. To join you need the same protocol, and Steam handles the update.

Server tags

What do PlotWorld Dev | Persistent Bases's tags tell you?

The server browser reads these tags from PlotWorld Dev | Persistent Bases: gmrust (Game mode): The mode is plain Rust survival; mp20 (Max players): Capacity: 20; ts8 (Group limit): The default cap of 8 per team applies here; v2632 (Protocol): Your game must run protocol 2632 to get in; cs161125 (Build): Build 161125 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^e (Minigames): The draw is minigames: arenas, Bedwars, parkour and more; ^k (Build server): Base design and practice happen here; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Carbon is the plugin framework it runs. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry PlotWorld Dev | Persistent Bases?

These Rust Wipe Stats lists include PlotWorld Dev | Persistent Bases: Modded Rust servers and Rust build and creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Minigames ^e, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.

Settings and rules

Which settings and rules are in force on PlotWorld Dev | Persistent Bases?

No gather rate appears in the name PlotWorld Dev | Persistent Bases. The default of 8 players is the group limit here. This server runs minigames & battle royale, arenas, parkour, Bedwars and battle royale. You will find it under Modded, with plugins or settings changing the game. Carbon are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

On what schedule does PlotWorld Dev | Persistent Bases wipe?

Its rhythm cannot be read yet, as too few of PlotWorld Dev | Persistent Bases's wipes are on record. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 67 days 14 hours is how long the current world has been running.

Population

How many players does PlotWorld Dev | Persistent Bases hold?

At this moment PlotWorld Dev | Persistent Bases is down, having last been seen 45 days 18 hours ago.

How does PlotWorld Dev | Persistent Bases compare with other Rust servers in the rankings?

Ranked #15,150 on seven-day player hours, PlotWorld Dev | Persistent Bases is in the top – of all ranked servers.

How to join

How do you get into PlotWorld Dev | Persistent Bases?

Two ways in: press F1 and enter client.connect 66.70.181.82:28015, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2632,^z,^y,^e,^k,gmrust,cs161125,ts8

Game

gmrust
Game mode The mode is plain Rust survival.
mp20
Max players Capacity: 20.
ts8
Group limit The default cap of 8 per team applies here.
v2632
Protocol Your game must run protocol 2632 to get in.
cs161125
Build Build 161125 is installed here.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region field is left blank.

Gameplay

^e
Minigames The draw is minigames: arenas, Bedwars, parkour and more.
^k
Build server Base design and practice happen here.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon Carbon is the plugin framework it runs.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.