Local forecast
[EU] Facepunch 11
Online 79.137.98.17:28015 checked 2h ago
Current conditions
observed 2h agoplayers now
2% full
- 7-day average
- 6
- peak 19
- Rank
- #1,224
- top 6%
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 23h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 7d 23h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 23h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 23h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 6% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 23h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 40, 1 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:41 UK FWThu 1 Oct, 17:41 UTC · 27d ago | 40 | – | running | 6 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is performance good on [EU] Facepunch 11?
Across the last 48 hours the average was 224 server fps, with a floor of 178. Buildings, deployables and all else in the world took the entity count to a peak of 127,162. Memory use reached 5,893 MB at its peak. Players feel lag when fps drops and the entity count climbs.
Is [EU] Facepunch 11 online at the moment, and how consistent is its uptime?
As of now, [EU] Facepunch 11 is online. The uptime it reports puts the last restart about 4 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
In which location does [EU] Facepunch 11 sit?
No region tag is published by [EU] Facepunch 11, but the name suggests Europe. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 79.137.98.17:28015.
What version of Rust is running on [EU] Facepunch 11?
Rust network protocol 2635 and build 168909 on Windows is what [EU] Facepunch 11 runs. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
Who is behind [EU] Facepunch 11?
The same operator most likely runs [EU] Facepunch 11 and 124 other servers we track, as all publish a playrust.com hostname.
What do [EU] Facepunch 11's tags tell you?
The server browser reads these tags from [EU] Facepunch 11: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The mode is plain Rust survival; mp300 (Max players): It holds 300 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^m (Monthly): Wipes follow Facepunch's monthly force wipe; ^v (Vanilla): Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships; ^t (Tutorial on): The Facepunch tutorial is offered here for new players; sc2 (Custom tag): This is no standard Rust tag: a plugin or the owner added it. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry [EU] Facepunch 11?
These Rust Wipe Stats lists include [EU] Facepunch 11: Rust servers with the tutorial on, Rust servers in Europe, Official Rust servers and Vanilla Rust servers. Find it on the server list under Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Settings and rules
Which map is in use on [EU] Facepunch 11?
A procedural map of size 4,500 with seed 1120034371, generated by the game, runs on [EU] Facepunch 11. The same map comes from the same size and seed, and RustMaps shows it from this page.
Which settings and rules are in force on [EU] Facepunch 11?
The name of [EU] Facepunch 11 says nothing about gather rate. No group setting is published, so the game default of 8 players applies. It plays as survival, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. You will find it in Rust's Official tab in game. Its own description reads vanilla: nothing is altered: no changed rates, kits or rules, just the game Facepunch ships. Valve anti-cheat (VAC) runs on this server.
Wipe times
Which days and times does [EU] Facepunch 11 schedule its wipes for?
Once a month is all [EU] Facepunch 11 wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. 27 days 1 hours is how long the current world has been running. A monthly wipe schedule is set out in its tags.
What happens on [EU] Facepunch 11 when wipe day arrives?
At their busiest, its recent wipes averaged 40 players. The crowd on the latest wipe reached its high 1 hours in.
Population
How many players does [EU] Facepunch 11 hold?
[EU] Facepunch 11 is carrying 7 players at the moment, out of 300 slots. Across the past week it peaked at 19 and averaged 6 players. At 18:00 UTC it was busiest over the past 48 hours, averaging 11 players.
Where does [EU] Facepunch 11 sit in the rankings?
Player hours over the past week put [EU] Facepunch 11 at #1,224, inside the top 6% of all ranked servers.
Join the server
How do you get into [EU] Facepunch 11?
Enter client.connect 79.137.98.17:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.
