Current conditions
observed 9m agoplayers now
- 7-day average
- 0
- peak –
- Rank
- #15,351
- top 69%
- Last wipe
- 22d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 12:30 UKTue 6 Oct, 11:30 UTC · 22d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Does Facepunch AUX4 hold a steady performance?
Across the last 48 hours the average was 225 server fps, with a floor of 184. Buildings, deployables and all else in the world took the entity count to a peak of 118,000. At most it drew 3,942 MB of memory. A falling fps and a rising entity count show up to players as lag.
How reliable is Facepunch AUX4, and is it online now?
As of now, Facepunch AUX4 is online. Going by its reported uptime, the last restart was about 15 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
In which location does Facepunch AUX4 sit?
There is no published region for Facepunch AUX4. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 79.137.98.20:28023.
What version of Rust is running on Facepunch AUX4?
Rust network protocol 2635 and build 168090 on Windows is what Facepunch AUX4 runs. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
Which operator is responsible for Facepunch AUX4?
Facepunch AUX4 and 124 other servers we track all publish a playrust.com hostname, so the same operator most likely runs them.
Which meaning sits behind each tag on Facepunch AUX4?
The server browser reads these tags from Facepunch AUX4: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard survival, the Rust way; mp0 (Max players): 0 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168090 (Build): It runs game build 168090; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry Facepunch AUX4?
Facepunch AUX4 appears in the following Rust Wipe Stats lists: Official Rust servers. These filters on the server list will bring it up: Type: No plugins at all; Group limit: 5 or more; Boxes: Official only.
Rules and settings
What map is Facepunch AUX4 on?
A procedural map of size 4,500 with seed 2147483647, generated by the game, runs on Facepunch AUX4. From this page RustMaps opens it, since equal size and seed give an equal map.
Which settings and rules are in force on Facepunch AUX4?
Gather rate is not given in the name for Facepunch AUX4. Groups fall back to the game's default of 8 players. This server runs survival, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. It appears under Official in the game's server list. Valve anti-cheat (VAC) runs on this server.
Wipe days
When does Facepunch AUX4 wipe?
Its rhythm cannot be read yet, as too few of Facepunch AUX4's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 22 days 17 hours.
What happens on Facepunch AUX4 when wipe day arrives?
The average peak across its recent wipes was 0 players. Peak numbers on the latest wipe arrived 0 hours after the reset.
Player counts
What sort of population does Facepunch AUX4 carry?
The live count for Facepunch AUX4 is 0 players. Over seven days to now, 0 players on average.
How does Facepunch AUX4 compare with other Rust servers in the rankings?
Ranked #15,351 on seven-day player hours, Facepunch AUX4 is in the top 69% of all ranked servers.
Join the server
What steps let you join Facepunch AUX4?
Enter client.connect 79.137.98.20:28023 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.