Current conditions
observed 10m agoplayers now
- 7-day average
- 0
- peak –
- Rank
- #15,349
- top 69%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- 7d 14h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 7d 14h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 14h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 14h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 14h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:36 UK FWThu 1 Oct, 19:36 UTC · 27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Does Facepunch Last Month hold a steady performance?
Across the last 48 hours the average was 30 server fps, with a floor of 30. The world held as many as 115,228 entities, buildings and deployables included. At most it drew 4,368 MB of memory. Players feel lag when fps drops and the entity count climbs.
How reliable is Facepunch Last Month, and is it online now?
Right now Facepunch Last Month is up and running. Going by its reported uptime, the last restart was about 14 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
In which location does Facepunch Last Month sit?
There is no published region for Facepunch Last Month. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 79.137.98.21:28022 is its address.
What version of Rust is running on Facepunch Last Month?
Rust network protocol 2633 and build 165217 on Windows is what Facepunch Last Month runs. To join you need the same protocol, and Steam handles the update.
Lists and tags
Who is behind Facepunch Last Month?
A playrust.com hostname is published by Facepunch Last Month and by 124 other servers we track, which points to the same operator running them.
What do Facepunch Last Month's tags tell you?
The server browser reads these tags from Facepunch Last Month: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival as standard Rust plays; mp0 (Max players): Capacity: 0; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Joining needs game protocol 2633 on your copy of the game; cs165217 (Build): Game build: 165217; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does Facepunch Last Month appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include Facepunch Last Month are: Official Rust servers. These filters on the server list will bring it up: Type: No plugins at all; Group limit: 5 or more; Boxes: Official only.
Rules and settings
Which map is in use on Facepunch Last Month?
A procedural map of size 4,500 with seed 6974352, generated by the game, runs on Facepunch Last Month. From this page RustMaps opens it, since equal size and seed give an equal map.
What settings does Facepunch Last Month use, and what rules does it enforce?
The name of Facepunch Last Month says nothing about gather rate. No group setting is published, so the game default of 8 players applies. survival is the game mode, gather, build, raid: the standard game. Raiding and player combat are both allowed. It appears under Official in the game's server list. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
On what schedule does Facepunch Last Month wipe?
Facepunch Last Month wipes with the force wipe and at no other time, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. The current map and world began 27 days 8 hours.
What should you expect from wipe day on Facepunch Last Month?
The average peak across its recent wipes was 1 players. 0 hours after the latest wipe, the crowd hit its peak.
Population history
Is Facepunch Last Month busy or quiet?
Facepunch Last Month shows 0 players at the moment. The seven-day average stands at 0 players.
What position does Facepunch Last Month hold among Rust servers?
Ranked #15,349 on seven-day player hours, Facepunch Last Month is in the top 69% of all ranked servers.
Join the server
How do you get into Facepunch Last Month?
Open the console in Rust with F1, then type client.connect 79.137.98.21:28022 to join. On this page, Launch Rust does the same through Steam.