Local forecast
[EU] Facepunch 6
Online 79.137.98.24:28015 checked 7m ago
Current conditions
observed 7m agoplayers now
15% full
- 7-day average
- 30
- peak 68
- Rank
- #531
- top 2%
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 22h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 7d 22h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 22h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 22h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 2% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 22h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 226, 26 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:40 UK FWThu 1 Oct, 17:40 UTC · 27d ago | 226 | – | running | 6 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Does [EU] Facepunch 6 hold a steady performance?
Across the last 48 hours the average was 209 server fps, with a floor of 160. At its peak the world had 177,452 entities, counting buildings, deployables and the rest. Memory use reached 6,919 MB at its peak. A falling fps and a rising entity count show up to players as lag.
Is [EU] Facepunch 6 online at the moment, and how consistent is its uptime?
You will find [EU] Facepunch 6 online at the moment. Going by its reported uptime, the last restart was about 4 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
What location is [EU] Facepunch 6 based in?
The name of [EU] Facepunch 6 points to Europe, but no region tag is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 79.137.98.24:28015.
What Rust version is [EU] Facepunch 6 on?
Rust network protocol 2635 and build 168909 on Windows is what [EU] Facepunch 6 runs. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
Who is behind [EU] Facepunch 6?
The same operator most likely runs [EU] Facepunch 6 and 124 other servers we track, as all publish a playrust.com hostname.
What do [EU] Facepunch 6's tags tell you?
These are the tags [EU] Facepunch 6 publishes for the game's server browser to read: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard survival, the Rust way; mp350 (Max players): It holds 350 players; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^t (Tutorial on): Facepunch's tutorial is available to new players on this server; sc2 (Custom tag): This is no standard Rust tag: a plugin or the owner added it. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does [EU] Facepunch 6 appear among the Rust Wipe Stats lists and filters?
[EU] Facepunch 6 appears in the following Rust Wipe Stats lists: Rust servers with the tutorial on, Rust servers in Europe, Official Rust servers and Vanilla Rust servers. These filters on the server list will bring it up: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 50; Average players: 25+ on average; Boxes: Official only.
Map and rules
Which map is in use on [EU] Facepunch 6?
The game generates the map on [EU] Facepunch 6, procedural, size 4,500, seed 423680685. The same map comes from the same size and seed, and RustMaps shows it from this page.
What settings does [EU] Facepunch 6 use, and what rules does it enforce?
No gather rate appears in the name [EU] Facepunch 6. The default of 8 players is the group limit here. It plays as survival, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. You will find it in Rust's Official tab in game. It describes itself as vanilla, meaning facepunch's game as shipped: rates, kits and rules are unchanged. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
On what schedule does [EU] Facepunch 6 wipe?
[EU] Facepunch 6 wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 3 hours is how long the current world has been running. The tags state that it wipes once a month.
What happens on [EU] Facepunch 6 when wipe day arrives?
The average peak across its recent wipes was 226 players. 26 hours after the latest wipe, the crowd hit its peak.
Population
How many players does [EU] Facepunch 6 hold?
Out of 350 slots, [EU] Facepunch 6 has 52 filled right now. Averaged over seven days: 30 players, peaking at 68. The last 48 hours peak at 19:00 UTC, when the average was 65 players.
How does [EU] Facepunch 6 compare with other Rust servers in the rankings?
Player hours over the past week put [EU] Facepunch 6 at #531, inside the top 2% of all ranked servers.
How to join
What do you do to join [EU] Facepunch 6?
Enter client.connect 79.137.98.24:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.
