Local forecast
Pop_Rust_PVE
Online 80.242.59.122:35000 checked 9m ago
Current conditions
observed 9m agoplayers now
2% full
- 7-day average
- 8
- peak 25
- Rank
- #1,121
- top 5%
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 5h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 7d 5h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 5h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 5h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 5h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 36, 45 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:28 UK FWThu 1 Oct, 19:28 UTC · 27d ago | 36 | – | running | 13 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How smoothly does Pop_Rust_PVE run?
Across the last 48 hours the average was 31 server fps, with a floor of 15. At its peak the world had 385,400 entities, counting buildings, deployables and the rest. At most it drew 8,609 MB of memory. A falling fps and a rising entity count show up to players as lag.
How reliable is Pop_Rust_PVE, and is it online now?
You will find Pop_Rust_PVE online at the moment. Its reported uptime shows a restart about 59 minutes ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
Where does Pop_Rust_PVE run from?
No region is published by Pop_Rust_PVE. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 80.242.59.122:35000 is its address.
What version of Rust is running on Pop_Rust_PVE?
Rust network protocol 2635 and build 168909 on Windows is what Pop_Rust_PVE runs. To join you need the same protocol, and Steam handles the update.
Server tags
How should you read the tags on Pop_Rust_PVE?
For the game's server browser, Pop_Rust_PVE publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp200 (Max players): 200 player slots are available; ts21 (Group limit): Team size is capped at 21; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^t (Tutorial on): The Facepunch tutorial is offered here for new players; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry Pop_Rust_PVE?
The Rust Wipe Stats lists that include Pop_Rust_PVE are: Rust servers with the tutorial on, Modded Rust servers and Rust PvE servers, live. These filters on the server list will bring it up: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Settings and rules
What map is Pop_Rust_PVE on?
A procedural map of size 5,000 with seed 1356798757, generated by the game, runs on Pop_Rust_PVE. From this page RustMaps opens it, since equal size and seed give an equal map.
Which settings and rules are in force on Pop_Rust_PVE?
Gather rate is not given in the name for Pop_Rust_PVE. You can have 21 players in a group. It plays as pve, other players cannot be fought. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe times
When does Pop_Rust_PVE wipe?
Once a month is all Pop_Rust_PVE wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. 27 days 17 hours is how long the current world has been running. A monthly wipe schedule is set out in its tags.
What should you expect from wipe day on Pop_Rust_PVE?
Its recent wipes drew an average peak of 36 players. The crowd on the latest wipe reached its high 45 hours in.
Player counts
What sort of population does Pop_Rust_PVE carry?
Pop_Rust_PVE is carrying 3 players at the moment, out of 200 slots. Averaged over seven days: 8 players, peaking at 25. At 16:00 UTC it was busiest over the past 48 hours, averaging 16 players.
How does Pop_Rust_PVE compare with other Rust servers in the rankings?
Ranked #1,121 on seven-day player hours, Pop_Rust_PVE is in the top 5% of all ranked servers.
Getting in
What steps let you join Pop_Rust_PVE?
Open the console in Rust with F1, then type client.connect 80.242.59.122:35000 to join. On this page, Launch Rust does the same through Steam. https://pop-pve.gamestores.app/ is its website.
