Local forecast
TIER.ID
Offline 82.194.22.117:28015 checked 23d ago
Current conditions
observed 23d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #13,801
- top 61%
- Last wipe
- 24d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 14:16 UKSat 3 Oct, 13:16 UTC · 24d ago | 1 | – | running | 1 |
| Fri 2 Oct, 12:39 UKFri 2 Oct, 11:39 UTC · 25d ago | 1 | – | 1.1 days | 1 |
| Thu 1 Oct, 19:43 UK FWThu 1 Oct, 18:43 UTC · 26d ago | 1 | – | 0.7 days | 1 |
| Thu 1 Oct, 09:38 UKThu 1 Oct, 08:38 UTC · 26d ago | 1 | – | 0.4 days | 1 |
| Wed 30 Sep, 22:45 UKWed 30 Sep, 21:45 UTC · 27d ago | 1 | – | 0.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How reliable is TIER.ID, and is it online now?
TIER.ID is currently offline, with the last sighting 23 days 9 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. The first sighting by Rust Wipe Stats was on 30 September 2026.
What location is TIER.ID based in?
For TIER.ID, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 82.194.22.117:28015 is its address.
What version of Rust is running on TIER.ID?
Rust network protocol 2634 and build 166494 on Linux is what TIER.ID runs. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
How should you read the tags on TIER.ID?
For the game's server browser, TIER.ID publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp1000 (Max players): 1,000 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs166494 (Build): It runs game build 166494; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^e (Minigames): The draw is minigames: arenas, Bedwars, parkour and more; ^d (Combat training): The loot comes ready-made for aim and PvP practice; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does TIER.ID appear among the Rust Wipe Stats lists and filters?
TIER.ID appears in the following Rust Wipe Stats lists: Modded Rust servers and Aim, UKN and combat training servers. These filters bring it up on the server list: Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.
Rules and settings
Which settings and rules are in force on TIER.ID?
Gather rate is not given in the name for TIER.ID. No group setting is published, so the game default of 8 players applies. This server runs minigames & battle royale, arenas, parkour, Bedwars and battle royale. You will find it under Modded, with plugins or settings changing the game. Carbon are the plugin frameworks it runs. Valve anti-cheat (VAC) runs on this server.
Wipe times
On what schedule does TIER.ID wipe?
TIER.ID keeps no regular rhythm, and its wipes fall at irregular times, so no next wipe can be named. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 24 days 19 hours.
What should you expect from wipe day on TIER.ID?
At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak.
Population
How many players does TIER.ID hold?
At this moment TIER.ID is down, having last been seen 23 days 9 hours ago.
Where does TIER.ID sit in the rankings?
Ranked #13,801 on seven-day player hours, TIER.ID is in the top 61% of all ranked servers.
Join the server
How do you get into TIER.ID?
Enter client.connect 82.194.22.117:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.