Local forecast
TIER.ID
Offline 82.194.24.233:28015 checked 21d ago
Current conditions
observed 21d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,848
- top 72%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is TIER.ID, and is it online now?
TIER.ID is currently offline, with the last sighting 21 days 2 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. On 8 October 2026 it was first recorded by Rust Wipe Stats.
What location is TIER.ID based in?
No region is published by TIER.ID. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 82.194.24.233:28015.
What Rust version is TIER.ID on?
Rust network protocol 2634 and build 167231 on Linux is what TIER.ID runs. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
What do TIER.ID's tags tell you?
These are the tags TIER.ID publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp1000 (Max players): 1,000 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs167231 (Build): Game build: 167231; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^e (Minigames): Expect minigames such as arenas, Bedwars and parkour; ^d (Combat training): Practise aim and PvP here, with loot given to you; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry TIER.ID?
The Rust Wipe Stats lists that include TIER.ID are: Modded Rust servers and Aim, UKN and combat training servers. These filters on the server list will bring it up: Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.
Map and rules
Which settings and rules are in force on TIER.ID?
The name of TIER.ID says nothing about gather rate. No group setting is published, so the game default of 8 players applies. It plays as minigames & battle royale, parkour, arenas, battle royale and Bedwars. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Carbon. Valve anti-cheat (VAC) runs on this server.
Wipe times
Which days and times does TIER.ID schedule its wipes for?
The record of TIER.ID's wipes is too thin yet to show its rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 26 days 4 hours is how long the current world has been running.
Population history
Is TIER.ID busy or quiet?
At this moment TIER.ID is down, having last been seen 21 days 2 hours ago.
How does TIER.ID compare with other Rust servers in the rankings?
Player hours over the past week put TIER.ID at #15,848, inside the top 72% of all ranked servers.
How to join
What steps let you join TIER.ID?
Enter client.connect 82.194.24.233:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.