Local forecast
5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch
Online 89.34.97.217:28080 checked 9m ago
Current conditions
observed 9m agoplayers now
0% full
- 7-day average
- 1
- peak 7
- Rank
- #3,411
- top 15%
- Last wipe
- 5d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 15% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 18:29 UKSat 24 Oct, 17:29 UTC · 5d ago | 4 | – | running | 1 |
| Thu 22 Oct, 19:06 UKThu 22 Oct, 18:06 UTC · 7d ago | 7 | – | 2 days | 3 |
| Wed 21 Oct, 19:54 UKWed 21 Oct, 18:54 UTC · 8d ago | 7 | – | 1 days | 0 |
| Wed 21 Oct, 12:30 UKWed 21 Oct, 11:30 UTC · 8d ago | 7 | – | 0.3 days | 2 |
| Tue 20 Oct, 20:03 UKTue 20 Oct, 19:03 UTC · 9d ago | 4 | – | 0.7 days | 0 |
| Mon 19 Oct, 16:58 UKMon 19 Oct, 15:58 UTC · 10d ago | 4 | – | 1.1 days | 1 |
| Sun 18 Oct, 19:01 UKSun 18 Oct, 18:01 UTC · 11d ago | 4 | – | 0.9 days | 1 |
| Sat 17 Oct, 18:29 UKSat 17 Oct, 17:29 UTC · 12d ago | 5 | – | 1 days | 0 |
| Fri 16 Oct, 20:18 UKFri 16 Oct, 19:18 UTC · 13d ago | 6 | – | 0.9 days | 1 |
| Fri 16 Oct, 12:27 UKFri 16 Oct, 11:27 UTC · 13d ago | 6 | – | 0.3 days | 0 |
| Thu 15 Oct, 21:04 UKThu 15 Oct, 20:04 UTC · 14d ago | 6 | – | 0.6 days | 1 |
| Thu 15 Oct, 12:41 UKThu 15 Oct, 11:41 UTC · 14d ago | 3 | – | 0.3 days | 0 |
| Thu 15 Oct, 02:08 UKThu 15 Oct, 01:08 UTC · 14d ago | 3 | – | 0.4 days | 2 |
| Wed 14 Oct, 08:04 UKWed 14 Oct, 07:04 UTC · 15d ago | 5 | – | 0.8 days | 0 |
| Tue 13 Oct, 05:04 UKTue 13 Oct, 04:04 UTC · 16d ago | 6 | – | 1.1 days | 0 |
| Mon 12 Oct, 13:55 UKMon 12 Oct, 12:55 UTC · 17d ago | 6 | – | 0.6 days | 0 |
| Sun 11 Oct, 23:50 UKSun 11 Oct, 22:50 UTC · 17d ago | 6 | – | 0.6 days | 0 |
| Sun 11 Oct, 17:46 UKSun 11 Oct, 16:46 UTC · 18d ago | 4 | – | 0.3 days | 1 |
| Thu 8 Oct, 12:33 UKThu 8 Oct, 11:33 UTC · 21d ago | 5 | held half | 3.2 days | 0 |
| Thu 8 Oct, 05:03 UKThu 8 Oct, 04:03 UTC · 21d ago | 5 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Does 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch hold a steady performance?
Server fps averaged 238 in the last 48 hours; the lowest was 181. At its peak the world had 5,545 entities, counting buildings, deployables and the rest. The peak memory draw was 2,690 MB. Players feel lag when fps drops and the entity count climbs.
Is 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch online at the moment, and how consistent is its uptime?
As of now, 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch is online. Going by its reported uptime, the last restart was about 26 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
What location is 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch based in?
There is no published region for 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 89.34.97.217:28080.
What Rust version is 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch on?
On 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch you will find Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.
Server tags
How should you read the tags on 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch?
The server browser reads these tags from 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^d (Combat training): The loot comes ready-made for aim and PvP practice; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Plugins run through Carbon here. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch: Modded Rust servers and Aim, UKN and combat training servers. Find it on the server list under Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Settings and rules
Which map is in use on 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch?
The game generates the map on 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch, procedural, size 5,000, seed 481981. From this page RustMaps opens it, since equal size and seed give an equal map. You will see the map named Custom Map.
Which settings and rules are in force on 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch?
The name of 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch says nothing about gather rate. Groups fall back to the game's default of 8 players. minigames & battle royale is the game mode, battle royale, arenas, Bedwars and parkour. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Carbon. Valve anti-cheat (VAC) runs on this server.
Wipe times
On what schedule does 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch wipe?
5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch keeps no regular rhythm, and its wipes fall at irregular times, so no next wipe can be named. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 5 days 5 hours.
What should you expect from wipe day on 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch?
Its recent wipes drew an average peak of 6 players. The crowd on the latest wipe reached its high 2 hours in.
Population
How many players does 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch hold?
Out of 50 slots, 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch has 0 filled right now. The seven-day average is 1 players, with a peak of 7. Its busiest point in the last 48 hours was 18:00 UTC, averaging 3 players.
Where does 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch sit in the rankings?
The last seven days of player hours rank 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch at #3,411, in the top 15% of ranked servers.
How to join
What steps let you join 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch?
Open the console in Rust with F1, then type client.connect 89.34.97.217:28080 to join. On this page, Launch Rust does the same through Steam.
