Local forecast
arenahub.ma
Online 95.216.11.216:28015 checked 12m ago
Current conditions
observed 12m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,318
- top 69%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 05:03 UKFri 2 Oct, 04:03 UTC · 27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Does arenahub.ma hold a steady performance?
Across the last 48 hours the average was 204 server fps, with a floor of 132. At its peak the world had 49,253 entities, counting buildings, deployables and the rest. Memory use reached 2,537 MB at its peak. Players feel lag when fps drops and the entity count climbs.
How reliable is arenahub.ma, and is it online now?
Right now arenahub.ma is up and running. Its reported uptime shows a restart about 2 days 8 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
Where does arenahub.ma run from?
For arenahub.ma, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 95.216.11.216:28015.
What version of Rust is running on arenahub.ma?
On arenahub.ma you will find Rust network protocol 2635 and build 168909, hosted on Linux. To join you need the same protocol, and Steam handles the update.
Lists and tags
What do arenahub.ma's tags tell you?
The server browser reads these tags from arenahub.ma: gmrust (Game mode): Standard survival, the Rust way; mp50 (Max players): Capacity: 50; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^d (Combat training): The loot comes ready-made for aim and PvP practice; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Carbon is the plugin framework it runs. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry arenahub.ma?
These Rust Wipe Stats lists include arenahub.ma: Modded Rust servers and Aim, UKN and combat training servers. These filters bring it up on the server list: Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.
Settings and rules
What map is arenahub.ma on?
The game generates the map on arenahub.ma, procedural, size 3,000, seed 138457517. You can look at it on RustMaps from this page: same size and seed, same map.
Which settings and rules are in force on arenahub.ma?
Gather rate is not given in the name for arenahub.ma. Groups fall back to the game's default of 8 players. This server runs minigames & battle royale, parkour, arenas, battle royale and Bedwars. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Carbon. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
When does arenahub.ma wipe?
Its rhythm cannot be read yet, as too few of arenahub.ma's wipes are on record. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 8 hours.
What should you expect from wipe day on arenahub.ma?
At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe reached its high 0 hours in.
Population history
How many players does arenahub.ma hold?
Out of 50 slots, arenahub.ma has 0 filled right now. The seven-day average stands at 0 players.
How does arenahub.ma compare with other Rust servers in the rankings?
The last seven days of player hours rank arenahub.ma at #15,318, in the top 69% of ranked servers.
Getting in
How do you get into arenahub.ma?
Open the console in Rust with F1, then type client.connect 95.216.11.216:28015 to join. On this page, Launch Rust does the same through Steam. You can find its website at https://arenahub.ma.