Rust Wipe StatsWipe forecast
Now 48,039 players 11,719 servers 104 fresh wipes in 3 h

Local forecast

[SEA] Facepunch 3

Online 15.235.180.213:28015 checked 10m ago

official monthly wipes vanilla

Current conditions

observed 10m ago
1 / 250
players now
Quiet H 32 · avg 9 7-day high and average

0% full

7-day average
9
peak 32
Rank
#986
top 4%
Last wipe
27d ago
monthly schedule
Next wipe
7d 18h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 7d 18h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 7d 18h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 35d 18h FW

Players

AveragePeak
01020304001:0010:0019:0003:0012:0022:00

Hourly average and peak, UTC.

Server performance

010020030040001:0010:0019:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 18h. The force wipe · high confidence

46
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 46, 45 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:42 UK FWThu 1 Oct, 17:42 UTC · 27d ago 46 – running 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - SEA Long EA · groups of 12+ · monthly · 107 on average
39/ 200
Rustafied.com - SEA Long EA · groups of 16+ · monthly · 27 on average
7/ 100
RustGalaxy Nexus Japan EA · groups of 100+ · monthly · 2 on average
1/ 50
nomarust LL | JP | Vanilla | Monthly EA · groups of 8+ · monthly · 2 on average
0/ 200
RustGalaxy Nexus Singapore EA · groups of 100+ · monthly · 2 on average
0/ 50
AX公益服/原倍仿官/10.2新档 EA · groups of 8+ · monthly · 2 on average
0/ 100

Quick answers

from the figures on this page

Server details

Does [SEA] Facepunch 3 hold a steady performance?

Its average over the last 48 hours was 165 server fps, and it never dropped below 137. The world held as many as 143,718 entities, buildings and deployables included. The peak memory draw was 5,838 MB. Lag is what players call it when fps is low and entities are piling up.

Is [SEA] Facepunch 3 online at the moment, and how consistent is its uptime?

Right now [SEA] Facepunch 3 is up and running. Its reported uptime shows a restart about 10 hours ago. In the last 7 full days it stayed up 144 of 168 hours, 86% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

Where does [SEA] Facepunch 3 run from?

The name of [SEA] Facepunch 3 points to Asia, but no region tag is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 15.235.180.213:28015.

What version of Rust is running on [SEA] Facepunch 3?

Rust network protocol 2635 and build 168909 on Windows is what [SEA] Facepunch 3 runs. Steam updates your game for you; the protocol must match to join.

Server tags

Which operator is responsible for [SEA] Facepunch 3?

[SEA] Facepunch 3 and 124 other servers we track all publish a playrust.com hostname, so the same operator most likely runs them.

How should you read the tags on [SEA] Facepunch 3?

For the game's server browser, [SEA] Facepunch 3 publishes these tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival as standard Rust plays; mp250 (Max players): Capacity: 250; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^t (Tutorial on): The Facepunch tutorial is offered here for new players; sc2 (Custom tag): Neither standard Rust nor Facepunch defines this tag: the owner or a plugin supplied it. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry [SEA] Facepunch 3?

The Rust Wipe Stats lists that include [SEA] Facepunch 3 are: Rust servers with the tutorial on, Official Rust servers and Vanilla Rust servers. These filters on the server list will bring it up: Region: Asia; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Map and rules

Which map is in use on [SEA] Facepunch 3?

[SEA] Facepunch 3 runs a procedural map of size 4,500, seed 97751958, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map.

Which settings and rules are in force on [SEA] Facepunch 3?

The name of [SEA] Facepunch 3 says nothing about gather rate. Groups fall back to the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. You can fight other players and raid their bases. The in-game Official tab lists this server. It describes itself as vanilla, meaning facepunch's game as shipped: rates, kits and rules are unchanged. VAC, Valve's anti-cheat, is enabled.

Wipe times

Which days and times does [SEA] Facepunch 3 schedule its wipes for?

The only wipe [SEA] Facepunch 3 takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. The current map and world began 27 days 6 hours. Its tags carry a monthly wipe schedule.

What happens on [SEA] Facepunch 3 when wipe day arrives?

The average peak across its recent wipes was 46 players. The crowd on the latest wipe reached its high 45 hours in.

Population history

Is [SEA] Facepunch 3 busy or quiet?

Out of 250 slots, [SEA] Facepunch 3 has 1 filled right now. Across the past week it peaked at 32 and averaged 9 players. The last 48 hours peak at 16:00 UTC, when the average was 19 players.

How does [SEA] Facepunch 3 compare with other Rust servers in the rankings?

Ranked #986 on seven-day player hours, [SEA] Facepunch 3 is in the top 4% of all ranked servers.

Join the server

How do you get into [SEA] Facepunch 3?

Two ways in: press F1 and enter client.connect 15.235.180.213:28015, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Wipe Stats

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival as standard Rust plays.
mp250
Max players Capacity: 250.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code No region has been set.

Wipe schedule

^m
Monthly The schedule is monthly: a single wipe, on Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Gameplay

^t
Tutorial on The Facepunch tutorial is offered here for new players.

Other

sc2
Custom tag Neither standard Rust nor Facepunch defines this tag: the owner or a plugin supplied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.