Rust Wipe StatsWipe forecast
Now 40,419 players 11,701 servers 95 fresh wipes in 3 h

Local forecast

[EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C

Online 168.100.161.129:28189 checked 8m ago

moddedoxide

Current conditions

observed 8m ago
2 / 300
players now
Quiet H 20 · avg 4 7-day high and average

1% full

7-day average
4
peak 20
Rank
#1,537
top 7%
No wipes
resets
7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes

Next wipe

This server resets its world every few hours (7 new worlds this week), so there is no wipe to forecast.

Players

AveragePeak
0510152002:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Server performance

05010015020002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 03:02 UKWed 28 Oct, 03:02 UTC · 22h ago – – – 0
Tue 27 Oct, 03:01 UKTue 27 Oct, 03:01 UTC · 1d ago – – – 0
Mon 26 Oct, 03:01 UKMon 26 Oct, 03:01 UTC · 2d ago – – – 0
Sun 25 Oct, 03:01 UKSun 25 Oct, 03:01 UTC · 3d ago – – – 0
Sat 24 Oct, 04:01 UKSat 24 Oct, 03:01 UTC · 4d ago – – – 0
Fri 23 Oct, 04:01 UKFri 23 Oct, 03:01 UTC · 5d ago – – – 0
Thu 22 Oct, 04:01 UKThu 22 Oct, 03:01 UTC · 6d ago – – – 0
Wed 21 Oct, 04:02 UKWed 21 Oct, 03:02 UTC · 7d ago – – – 0
Tue 20 Oct, 04:01 UKTue 20 Oct, 03:01 UTC · 8d ago – – – 1
Mon 19 Oct, 04:01 UKMon 19 Oct, 03:01 UTC · 9d ago – – – 1

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Raid Simulator 2.0 (Raidsim) EU · groups of 100+ · 222 on average
134/ 500
83/ 300
UKN.GG - EU Training Grounds - Main EU · groups of 500+ · 55 on average
54/ 250
EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets EU · groups of 10+ · 36 on average
5/ 200
US Hub 01 EU · groups of 1000+ · 14 on average
2/ 3300
UKN.GG - EU Training Grounds - Main 2 EU · groups of 500+ · 13 on average
2/ 250

Quick answers

from the figures on this page

Server details

How smoothly does [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C run?

Its average over the last 48 hours was 120 server fps, and it never dropped below 120. At its peak the world had 2,391 entities, counting buildings, deployables and the rest. At most it drew 2,504 MB of memory. A falling fps and a rising entity count show up to players as lag.

Is [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C online at the moment, and how consistent is its uptime?

You will find [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C online at the moment. The uptime it reports puts the last restart about 20 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.

In which location does [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C sit?

The name of [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C points to Europe, but no region tag is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 168.100.161.129:28189.

What version of Rust is running on [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C?

Rust network protocol 2635 and build 168909 on Linux is what [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C runs. To join you need the same protocol, and Steam handles the update.

Tags, lists and filters

Which meaning sits behind each tag on [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C?

For the game's server browser, [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp300 (Max players): 300 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^e (Minigames): Expect minigames such as arenas, Bedwars and parkour; ^d (Combat training): Training for aim and PvP: loot is supplied; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C?

The Rust Wipe Stats lists that include [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C are: Rust servers in Europe, Modded Rust servers and Aim, UKN and combat training servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Rules and settings

Which map is in use on [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C?

A procedural map of size 6,000 with seed 1337, generated by the game, runs on [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C. From this page RustMaps opens it, since equal size and seed give an equal map. The map goes by THE WAR MAP.

Which settings and rules are in force on [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C?

No gather rate appears in the name [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C. Groups fall back to the game's default of 8 players. minigames & battle royale is the game mode, battle royale, arenas, Bedwars and parkour. The server browser lists it as Modded, where plugins or settings alter the game. Oxide are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

When does [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C wipe?

None of the resets on [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C counts as a wipe: it rebuilds the world every few hours and publishes no wipe schedule.

Player counts

Is [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C busy or quiet?

The live count for [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C: 2 players, with 300 slots in total. Across the past week it peaked at 20 and averaged 4 players. Its busiest point in the last 48 hours was 15:00 UTC, averaging 13 players.

Where does [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C sit in the rankings?

Ranked #1,537 on seven-day player hours, [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C is in the top 7% of all ranked servers.

How to join

What steps let you join [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C?

Enter client.connect 168.100.161.129:28189 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. https://thewar.tip4serv.com is its website.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^e,^d,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The mode is plain Rust survival.
mp300
Max players 300 player slots are available.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build It runs game build 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code This server carries no region code.

Gameplay

^e
Minigames Expect minigames such as arenas, Bedwars and parkour.
^d
Combat training Training for aim and PvP: loot is supplied.

Mods and access

^o
Oxide Oxide, known too as uMod, provides the plugin framework.
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.