Local forecast
[AE] Facepunch 1
Online 185.179.203.165:28015 checked 12m ago
Current conditions
observed 12m agoplayers now
5% full
- 7-day average
- 14
- peak 36
- Rank
- #758
- top 3%
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 18h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 7d 18h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 18h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 18h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 3% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 18h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 38, 27 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:43 UK FWThu 1 Oct, 17:43 UTC · 27d ago | 38 | – | running | 13 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Does [AE] Facepunch 1 hold a steady performance?
Server fps averaged 115 in the last 48 hours; the lowest was 92. The world held as many as 135,768 entities, buildings and deployables included. At most it drew 5,565 MB of memory. A falling fps and a rising entity count show up to players as lag.
How reliable is [AE] Facepunch 1, and is it online now?
Right now [AE] Facepunch 1 is up and running. Going by its reported uptime, the last restart was about 18 hours ago. In the last 7 full days it stayed up 144 of 168 hours, 86% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
Where does [AE] Facepunch 1 run from?
No region is published by [AE] Facepunch 1. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 185.179.203.165:28015 is its address.
What Rust version is [AE] Facepunch 1 on?
On [AE] Facepunch 1 you will find Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
Which operator is responsible for [AE] Facepunch 1?
A playrust.com hostname is published by [AE] Facepunch 1 and by 124 other servers we track, which points to the same operator running them.
How should you read the tags on [AE] Facepunch 1?
For the game's server browser, [AE] Facepunch 1 publishes these tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard survival, the Rust way; mp350 (Max players): 350 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^m (Monthly): Wipes follow Facepunch's monthly force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the stock Facepunch game; ^t (Tutorial on): This server lets newcomers begin with the Facepunch tutorial; sc2 (Custom tag): This is no standard Rust tag: a plugin or the owner added it. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry [AE] Facepunch 1?
[AE] Facepunch 1 appears in the following Rust Wipe Stats lists: Rust servers with the tutorial on, Official Rust servers and Vanilla Rust servers. Find it on the server list under Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.
Rules and settings
What map is [AE] Facepunch 1 on?
The game generates the map on [AE] Facepunch 1, procedural, size 4,500, seed 1996265322. You can look at it on RustMaps from this page: same size and seed, same map.
Which settings and rules are in force on [AE] Facepunch 1?
The name of [AE] Facepunch 1 says nothing about gather rate. Groups fall back to the game's default of 8 players. This server runs survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. The in-game Official tab lists this server. Its own description reads vanilla: no changed rates, kits or rules: this is the stock Facepunch game. VAC, Valve's anti-cheat, is enabled.
Wipe days
When does [AE] Facepunch 1 wipe?
The only wipe [AE] Facepunch 1 takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. 27 days 7 hours is how long the current world has been running. A monthly wipe schedule is set out in its tags.
What happens on [AE] Facepunch 1 when wipe day arrives?
Its recent wipes drew an average peak of 38 players. 27 hours after the latest wipe, the crowd hit its peak.
Population history
What sort of population does [AE] Facepunch 1 carry?
[AE] Facepunch 1 is carrying 17 players at the moment, out of 350 slots. The seven-day average is 14 players, with a peak of 36. The last 48 hours peak at 18:00 UTC, when the average was 26 players.
How does [AE] Facepunch 1 compare with other Rust servers in the rankings?
Ranked #758 on seven-day player hours, [AE] Facepunch 1 is in the top 3% of all ranked servers.
Getting in
What do you do to join [AE] Facepunch 1?
Open the console in Rust with F1, then type client.connect 185.179.203.165:28015 to join. On this page, Launch Rust does the same through Steam.
