Rust Wipe StatsWipe forecast
Now 89,289 players 11,829 servers 28 fresh wipes in 3 h

Local forecast

NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets

Online 64.40.8.73:28010 checked 2h ago

moddedoxide

Current conditions

observed 2h ago
2 / 200
players now
Quiet H 17 · avg 3 7-day high and average

1% full

7-day average
3
peak 17
Rank
#1,718
top 8%
No wipes
resets
8 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes

Next wipe

This server resets its world every few hours (8 new worlds this week), so there is no wipe to forecast.

Players

AveragePeak
0510152020:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 8% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 09:33 UKWed 28 Oct, 09:33 UTC · 9h ago – – – 5
Tue 27 Oct, 09:33 UKTue 27 Oct, 09:33 UTC · 1d ago – – – 4
Mon 26 Oct, 09:33 UKMon 26 Oct, 09:33 UTC · 2d ago – – – 2
Sun 25 Oct, 09:33 UKSun 25 Oct, 09:33 UTC · 3d ago – – – 1
Sat 24 Oct, 10:33 UKSat 24 Oct, 09:33 UTC · 4d ago – – – 1
Fri 23 Oct, 12:38 UKFri 23 Oct, 11:38 UTC · 5d ago – – – 0
Fri 23 Oct, 10:33 UKFri 23 Oct, 09:33 UTC · 5d ago – – – 0
Thu 22 Oct, 10:33 UKThu 22 Oct, 09:33 UTC · 6d ago – – – 3
Wed 21 Oct, 10:33 UKWed 21 Oct, 09:33 UTC · 7d ago – – – 1
Tue 20 Oct, 10:33 UKTue 20 Oct, 09:33 UTC · 8d ago – – – 2

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Raid Simulator 2.0 (Raidsim) NA · groups of 100+ · 26 on average
18/ 150
UKN.GG - US Training Grounds - Medium III NA · groups of 500+ · 4 on average
8/ 150
UKN.GG - US Training Grounds - Medium IV NA · groups of 500+ · 2 on average
0/ 150
2/ 100
Tommygun's Frag | US | BedWars | Aim Train | Scrim | Gun Game NA · groups of 100000+ · 1 on average
0/ 50
[EU] Raid Simulator 2.0 (Raidsim) EU · groups of 100+ · 218 on average
395/ 500

Quick answers

from the figures on this page

Server facts

How smoothly does NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets run?

Across the last 48 hours the average was 59 server fps, with a floor of 59. At its peak the world had 1,768 entities, counting buildings, deployables and the rest. The peak memory draw was 1,311 MB. A falling fps and a rising entity count show up to players as lag.

How reliable is NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets, and is it online now?

You will find NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets online at the moment. Going by its reported uptime, the last restart was about 6 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

What location is NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets based in?

The name of NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets points to North America, but no region tag is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 64.40.8.73:28010.

What Rust version is NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets on?

Rust network protocol 2635 and build 168909 on Windows is what NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets runs. Steam updates your game for you; the protocol must match to join.

Server tags

Who operates NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?

The same operator most likely runs NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets and 3 other servers we track, as all publish a perfect-rust.com hostname.

Which meaning sits behind each tag on NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?

These are the tags NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp200 (Max players): It holds 200 players; ts10 (Group limit): Team size is capped at 10; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^d (Combat training): Training for aim and PvP: loot is supplied; ^i (Battlefield): Kits and high rates keep the PvP quick; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?

The Rust Wipe Stats lists that include NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets are: Modded Rust servers, Aim, UKN and combat training servers, Rust battlefield servers and US Rust servers. Find it on the server list under Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Settings and rules

Which map is in use on NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?

NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets runs a procedural map of size 3,500, seed 1337, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page. The map goes by PAT Map FPS+.

Which settings and rules are in force on NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?

Gather rate is not given in the name for NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets. You can have 10 players in a group. minigames & battle royale is the game mode, arenas, parkour, Bedwars and battle royale. The server browser lists it as Modded, where plugins or settings alter the game. Oxide are the plugin frameworks it runs. This server has VAC switched on.

Wipe days

On what schedule does NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets wipe?

No wipe schedule is kept on NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets: it remakes the world every few hours, and those resets do not count as wipes.

Population history

What sort of population does NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets carry?

NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets is carrying 2 players at the moment, out of 200 slots. Averaged over seven days: 3 players, peaking at 17. Its busiest point in the last 48 hours was 23:00 UTC, averaging 8 players.

What position does NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets hold among Rust servers?

Player hours over the past week put NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets at #1,718, inside the top 8% of all ranked servers.

Getting in

What do you do to join NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?

Enter client.connect 64.40.8.73:28010 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. https://www.perfect-rust.com/ is its website.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^e,^d,^i,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode The mode is plain Rust survival.
mp200
Max players It holds 200 players.
ts10
Group limit Team size is capped at 10.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build It runs game build 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region field is left blank.

Gameplay

^e
Minigames Minigames here include arenas, Bedwars and parkour.
^d
Combat training Training for aim and PvP: loot is supplied.
^i
Battlefield Kits and high rates keep the PvP quick.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.