Rust Wipe StatsWipe forecast
Now 60,571 players 11,704 servers 172 fresh wipes in 3 h

Local forecast

[US East] Facepunch Large

Online 40.160.19.15:28015 checked 14m ago

official monthly wipes vanilla

Current conditions

observed 14m ago
5 / 400
players now
Quiet H 26 · avg 10 7-day high and average

1% full

7-day average
10
peak 26
Rank
#940
top 4%
Last wipe
28d ago
monthly schedule
Next wipe
6d 18h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 6d 18h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 6d 18h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 34d 18h FW

Players

AveragePeak
0510152001:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

010020030040001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 6d 18h. The force wipe · high confidence

144
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 144, 35 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:41 UK FWThu 1 Oct, 17:41 UTC · 28d ago 144 – running 10

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustopia.gg - US Large NA · groups of 16+ · monthly · 124 on average
139/ 200
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 108 on average
94/ 200
RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY NA · groups of 50+ · monthly · 59 on average
109/ 225
PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo NA · groups of 20+ · monthly · 34 on average
24/ 200
Rusticated.com - US Premium Long NA · groups of 16+ · monthly · 32 on average
26/ 150
Rustoria.co - US Long Premium NA · groups of 14+ · monthly · 30 on average
24/ 200

Quick answers

from the figures on this page

About the server

How smoothly does [US East] Facepunch Large run?

Its average over the last 48 hours was 229 server fps, and it never dropped below 211. Buildings, deployables and all else in the world took the entity count to a peak of 159,571. The peak memory draw was 6,397 MB. A falling fps and a rising entity count show up to players as lag.

Is [US East] Facepunch Large online at the moment, and how consistent is its uptime?

As of now, [US East] Facepunch Large is online. Going by its reported uptime, the last restart was about 11 hours ago. In the last 7 full days it stayed up 143 of 168 hours, 85% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.

Where does [US East] Facepunch Large run from?

The name of [US East] Facepunch Large points to North America, but no region tag is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 40.160.19.15:28015.

What version of Rust is running on [US East] Facepunch Large?

On [US East] Facepunch Large you will find Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you; the protocol must match to join.

Tags, lists and filters

Which operator is responsible for [US East] Facepunch Large?

[US East] Facepunch Large and 124 other servers we track all publish a playrust.com hostname, so the same operator most likely runs them.

What do [US East] Facepunch Large's tags tell you?

For the game's server browser, [US East] Facepunch Large publishes these tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival as standard Rust plays; mp400 (Max players): It holds 400 players; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the stock Facepunch game; ^t (Tutorial on): Facepunch's tutorial is available to new players on this server; sc2 (Custom tag): Neither standard Rust nor Facepunch defines this tag: the owner or a plugin supplied it. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry [US East] Facepunch Large?

These Rust Wipe Stats lists include [US East] Facepunch Large: Rust servers with the tutorial on, Official Rust servers, US Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.

Rules and settings

What map is [US East] Facepunch Large on?

The game generates the map on [US East] Facepunch Large, procedural, size 5,000, seed 1929551490. You can look at it on RustMaps from this page: same size and seed, same map.

What settings does [US East] Facepunch Large use, and what rules does it enforce?

No gather rate appears in the name [US East] Facepunch Large. No group setting is published, so the game default of 8 players applies. This server runs survival, gather, build, raid: the standard game. You can fight other players and raid their bases. You will find it in Rust's Official tab in game. Its own description reads vanilla: no changed rates, kits or rules: this is the stock Facepunch game. VAC, Valve's anti-cheat, is enabled.

Wipe times

When does [US East] Facepunch Large wipe?

[US East] Facepunch Large wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 28 days 6 hours is how long the current world has been running. Its tags carry a monthly wipe schedule.

What happens on [US East] Facepunch Large when wipe day arrives?

At their busiest, its recent wipes averaged 144 players. 35 hours after the latest wipe, the crowd hit its peak.

Population history

Is [US East] Facepunch Large busy or quiet?

Out of 400 slots, [US East] Facepunch Large has 5 filled right now. Averaged over seven days: 10 players, peaking at 26. Its busiest point in the last 48 hours was 04:00 UTC, averaging 15 players.

What position does [US East] Facepunch Large hold among Rust servers?

Ranked #940 on seven-day player hours, [US East] Facepunch Large is in the top 4% of all ranked servers.

Join the server

How do you get into [US East] Facepunch Large?

Enter client.connect 40.160.19.15:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp400,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Wipe Stats

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival as standard Rust plays.
mp400
Max players It holds 400 players.
ts8
Group limit Teams are at the game default of 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly The schedule is monthly: a single wipe, on Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the stock Facepunch game.

Gameplay

^t
Tutorial on Facepunch's tutorial is available to new players on this server.

Other

sc2
Custom tag Neither standard Rust nor Facepunch defines this tag: the owner or a plugin supplied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.