Rust Wipe StatsWipe forecast
Now 94,751 players 11,875 servers 395 fresh wipes in 3 h

Local forecast

UKN.GG - US Training Grounds - Medium I

Offline 64.40.8.157:28014 checked 29d ago

moddedcarbon

Current conditions

observed 29d ago
0 / 150
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#16,822
top 70%
Last wipe
29d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 days
usual gap
between real wipes
75%
on rhythm
of its recent wipes
9
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Wed 30 SepTue 29 SepMon 28 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 10:18 UKWed 30 Sep, 09:18 UTC · 29d ago 0 – running 0
Tue 29 Sep, 10:18 UKTue 29 Sep, 09:18 UTC · 30d ago 13 – 1 days 3
Mon 28 Sep, 10:18 UKMon 28 Sep, 09:18 UTC · 31d ago 13 – 1 days 0
Sun 27 Sep, 10:18 UKSun 27 Sep, 09:18 UTC · 32d ago 8 – 1 days 0
Sat 26 Sep, 20:13 UKSat 26 Sep, 19:13 UTC · 32d ago 18 – 0.6 days 4
Sat 26 Sep, 10:20 UKSat 26 Sep, 09:20 UTC · 33d ago 18 – 0.4 days 0
Fri 25 Sep, 10:18 UKFri 25 Sep, 09:18 UTC · 34d ago 18 – 1 days 0
Thu 24 Sep, 10:21 UKThu 24 Sep, 09:21 UTC · 35d ago 10 – 1 days 1
Wed 23 Sep, 10:21 UKWed 23 Sep, 09:21 UTC · 36d ago 10 – 1 days 1
Tue 22 Sep, 10:18 UKTue 22 Sep, 09:18 UTC · 37d ago 7 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
76/ 200
15/ 50
RustGames.gg | Lucky Pillars - US EAST 1 NA · groups of 100+ · 13 on average
19/ 400
US FunServer x10000000|PVPBATTLEFIELD|KITS|TP|MAZE|KOTH|SF|RAID NA · groups of 100+ · 1e+07x · weekly · 8 on average
0/ 100
1055/ 1500
R2 - Aim training / Matchmaking / Facechecks - RU Main EU · groups of 12+ · 219 on average
396/ 500

Quick answers

from the figures on this page

About the server

Is UKN.GG - US Training Grounds - Medium I online at the moment, and how consistent is its uptime?

Last seen 29 days 3 hours ago, UKN.GG - US Training Grounds - Medium I is offline now. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

What location is UKN.GG - US Training Grounds - Medium I based in?

The name of UKN.GG - US Training Grounds - Medium I points to North America, but no region tag is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 64.40.8.157:28014.

What Rust version is UKN.GG - US Training Grounds - Medium I on?

Rust network protocol 2633 and build 165217 on Windows is what UKN.GG - US Training Grounds - Medium I runs. Steam updates your game for you; the protocol must match to join.

Server tags

Who operates UKN.GG - US Training Grounds - Medium I?

The same operator most likely runs UKN.GG - US Training Grounds - Medium I and 14 other servers we track, as all publish a ukn.gg hostname.

How should you read the tags on UKN.GG - US Training Grounds - Medium I?

The server browser reads these tags from UKN.GG - US Training Grounds - Medium I: gmrust (Game mode): The mode is plain Rust survival; mp150 (Max players): 150 player slots are available; ts500 (Group limit): You can have up to 500 players per team; v2633 (Protocol): Joining needs game protocol 2633 on your copy of the game; cs165217 (Build): Game build: 165217; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^e (Minigames): Expect minigames such as arenas, Bedwars and parkour; ^d (Combat training): Training for aim and PvP: loot is supplied; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Carbon is the plugin framework it runs. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does UKN.GG - US Training Grounds - Medium I appear among the Rust Wipe Stats lists and filters?

UKN.GG - US Training Grounds - Medium I appears in the following Rust Wipe Stats lists: Modded Rust servers, Aim, UKN and combat training servers and US Rust servers. These filters on the server list will bring it up: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.

Rules and settings

What map is UKN.GG - US Training Grounds - Medium I on?

UKN.GG - US Training Grounds - Medium I runs a procedural map of size 6,000, seed 1337, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map. You will see the map named UKN Map.

Which settings and rules are in force on UKN.GG - US Training Grounds - Medium I?

Gather rate is not given in the name for UKN.GG - US Training Grounds - Medium I. The limit on groups is 500 players. This server runs minigames & battle royale, battle royale, arenas, Bedwars and parkour. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Carbon. VAC, Valve's anti-cheat, is enabled.

Wipe times

When does UKN.GG - US Training Grounds - Medium I wipe?

UKN.GG - US Training Grounds - Medium I keeps no regular rhythm, and its wipes fall at irregular times, so no next wipe can be named. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 29 days 6 hours is how long the current world has been running.

What happens on UKN.GG - US Training Grounds - Medium I when wipe day arrives?

The average peak across its recent wipes was 9 players. 0 hours after the latest wipe, the crowd hit its peak.

Population

Is UKN.GG - US Training Grounds - Medium I busy or quiet?

At this moment UKN.GG - US Training Grounds - Medium I is down, having last been seen 29 days 3 hours ago.

Where does UKN.GG - US Training Grounds - Medium I sit in the rankings?

Ranked #16,822 on seven-day player hours, UKN.GG - US Training Grounds - Medium I is in the top 70% of all ranked servers.

Getting in

What steps let you join UKN.GG - US Training Grounds - Medium I?

Two ways in: press F1 and enter client.connect 64.40.8.157:28014, or join from this page with Launch Rust, which opens Steam and connects you. https://ukn.gg is its website.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2633,^z,^y,^e,^d,gmrust,cs165217,ts500

Game

gmrust
Game mode The mode is plain Rust survival.
mp150
Max players 150 player slots are available.
ts500
Group limit You can have up to 500 players per team.
v2633
Protocol Joining needs game protocol 2633 on your copy of the game.
cs165217
Build Game build: 165217.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region field is left blank.

Gameplay

^e
Minigames Expect minigames such as arenas, Bedwars and parkour.
^d
Combat training Training for aim and PvP: loot is supplied.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon Carbon is the plugin framework it runs.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.