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Now 57,957 players 11,743 servers 134 fresh wipes in 3 h

Local forecast

UKN.GG - US Training Grounds - Medium III

Online 64.40.8.210:28014 checked 11m ago

moddedcarbon

Current conditions

observed 11m ago
3 / 150
players now
Quiet H 46 · avg 5 7-day high and average

2% full

7-day average
5
peak 46
Rank
#1,453
top 7%
No wipes
resets
8 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes

Next wipe

This server resets its world every few hours (8 new worlds this week), so there is no wipe to forecast.

Players

AveragePeak
0510152000:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

01020304000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 11:03 UKTue 27 Oct, 11:03 UTC · 12h ago – – – 0
Mon 26 Oct, 11:04 UKMon 26 Oct, 11:04 UTC · 1d ago – – – 0
Sun 25 Oct, 11:03 UKSun 25 Oct, 11:03 UTC · 2d ago – – – 1
Sat 24 Oct, 11:03 UKSat 24 Oct, 10:03 UTC · 3d ago – – – 3
Fri 23 Oct, 11:03 UKFri 23 Oct, 10:03 UTC · 4d ago – – – 0
Thu 22 Oct, 11:03 UKThu 22 Oct, 10:03 UTC · 5d ago – – – 0
Wed 21 Oct, 11:03 UKWed 21 Oct, 10:03 UTC · 6d ago – – – 1
Wed 21 Oct, 10:15 UKWed 21 Oct, 09:15 UTC · 6d ago – – – 1
Tue 20 Oct, 11:03 UKTue 20 Oct, 10:03 UTC · 7d ago – – – 3
Mon 19 Oct, 11:03 UKMon 19 Oct, 10:03 UTC · 8d ago – – – 1

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Raid Simulator 2.0 (Raidsim) NA · groups of 100+ · 26 on average
44/ 150
NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets NA · groups of 10+ · 3 on average
3/ 200
2/ 100
Tommygun's Frag | US | BedWars | Aim Train | Scrim | Gun Game NA · groups of 100000+ · 1 on average
0/ 50
[EU] Raid Simulator 2.0 (Raidsim) EU · groups of 100+ · 220 on average
158/ 500
172/ 300

Quick answers

from the figures on this page

Server facts

Does UKN.GG - US Training Grounds - Medium III hold a steady performance?

Across the last 48 hours the average was 29 server fps, with a floor of 20. At its peak the world had 2,592 entities, counting buildings, deployables and the rest. At most it drew 2,547 MB of memory. Players feel lag when fps drops and the entity count climbs.

How reliable is UKN.GG - US Training Grounds - Medium III, and is it online now?

Right now UKN.GG - US Training Grounds - Medium III is up and running. Its reported uptime shows a restart about 11 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.

Where does UKN.GG - US Training Grounds - Medium III run from?

The name of UKN.GG - US Training Grounds - Medium III points to North America, but no region tag is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 64.40.8.210:28014 is its address.

What version of Rust is running on UKN.GG - US Training Grounds - Medium III?

On UKN.GG - US Training Grounds - Medium III you will find Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you; the protocol must match to join.

Lists and tags

Who is behind UKN.GG - US Training Grounds - Medium III?

UKN.GG - US Training Grounds - Medium III and 14 other servers we track all publish a ukn.gg hostname, so the same operator most likely runs them.

How should you read the tags on UKN.GG - US Training Grounds - Medium III?

The server browser reads these tags from UKN.GG - US Training Grounds - Medium III: gmrust (Game mode): The mode is plain Rust survival; mp150 (Max players): It holds 150 players; ts500 (Group limit): You can have up to 500 players per team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^d (Combat training): Practise aim and PvP here, with loot given to you; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Carbon is the plugin framework it runs. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry UKN.GG - US Training Grounds - Medium III?

UKN.GG - US Training Grounds - Medium III appears in the following Rust Wipe Stats lists: Modded Rust servers, Aim, UKN and combat training servers and US Rust servers. These filters on the server list will bring it up: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Settings and rules

Which map is in use on UKN.GG - US Training Grounds - Medium III?

The game generates the map on UKN.GG - US Training Grounds - Medium III, procedural, size 6,000, seed 1337. From this page RustMaps opens it, since equal size and seed give an equal map. You will see the map named UKN Map.

Which settings and rules are in force on UKN.GG - US Training Grounds - Medium III?

Gather rate is not given in the name for UKN.GG - US Training Grounds - Medium III. The limit on groups is 500 players. It plays as minigames & battle royale, parkour, arenas, battle royale and Bedwars. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Carbon. VAC, Valve's anti-cheat, is enabled.

Wipe days

Which days and times does UKN.GG - US Training Grounds - Medium III schedule its wipes for?

No wipe schedule is kept on UKN.GG - US Training Grounds - Medium III: it remakes the world every few hours, and those resets do not count as wipes.

Player counts

Is UKN.GG - US Training Grounds - Medium III busy or quiet?

UKN.GG - US Training Grounds - Medium III is carrying 3 players at the moment, out of 150 slots. Across the past week it peaked at 46 and averaged 5 players. The last 48 hours peak at 23:00 UTC, when the average was 10 players.

How does UKN.GG - US Training Grounds - Medium III compare with other Rust servers in the rankings?

The last seven days of player hours rank UKN.GG - US Training Grounds - Medium III at #1,453, in the top 7% of ranked servers.

How to join

How do you get into UKN.GG - US Training Grounds - Medium III?

Enter client.connect 64.40.8.210:28014 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. You can find its website at https://ukn.gg.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^z,^y,^e,^d,gmrust,cs168909,ts500

Game

gmrust
Game mode The mode is plain Rust survival.
mp150
Max players It holds 150 players.
ts500
Group limit You can have up to 500 players per team.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build It runs game build 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code This server carries no region code.

Gameplay

^e
Minigames Minigames here include arenas, Bedwars and parkour.
^d
Combat training Practise aim and PvP here, with loot given to you.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon Carbon is the plugin framework it runs.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.