Rust Wipe StatsWipe forecast
Now 34,396 players 11,597 servers 63 fresh wipes in 3 h

Local forecast

UKN.GG - US Training Grounds - Main

Online 64.40.8.152:28014 checked 14m ago

moddedcarbon

Current conditions

observed 14m ago
26 / 250
players now
Quiet H 79 · avg 21 7-day high and average

10% full

7-day average
21
peak 79
Rank
#701
top 3%
No wipes
resets
7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes

Next wipe

This server resets its world every few hours (7 new worlds this week), so there is no wipe to forecast.

Players

AveragePeak
02040608006:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

01020304006:0015:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 10:58 UKTue 27 Oct, 10:58 UTC · 18h ago – – – 7
Mon 26 Oct, 10:58 UKMon 26 Oct, 10:58 UTC · 1d ago – – – 11
Sun 25 Oct, 11:24 UKSun 25 Oct, 11:24 UTC · 2d ago – – – 16
Sat 24 Oct, 11:00 UKSat 24 Oct, 10:00 UTC · 3d ago – – – 1
Thu 22 Oct, 10:58 UKThu 22 Oct, 09:58 UTC · 5d ago – – – 19
Wed 21 Oct, 10:58 UKWed 21 Oct, 09:58 UTC · 6d ago – – – 6
Wed 21 Oct, 10:04 UKWed 21 Oct, 09:04 UTC · 6d ago – – – 7
Tue 20 Oct, 10:58 UKTue 20 Oct, 09:58 UTC · 7d ago – – – 16
Mon 19 Oct, 11:24 UKMon 19 Oct, 10:24 UTC · 8d ago – – – 5
Sun 18 Oct, 11:00 UKSun 18 Oct, 10:00 UTC · 9d ago – – – 22

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Raid Simulator 2.0 (Raidsim) NA · groups of 100+ · 26 on average
3/ 150
NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets NA · groups of 10+ · 3 on average
2/ 200
1/ 100
Tommygun's Frag | US | BedWars | Aim Train | Scrim | Gun Game NA · groups of 100000+ · 1 on average
0/ 50
[EU] Raid Simulator 2.0 (Raidsim) EU · groups of 8+ · 222 on average
14/ 500
46/ 300

Quick answers

from the figures on this page

About the server

How smoothly does UKN.GG - US Training Grounds - Main run?

Across the last 48 hours the average was 29 server fps, with a floor of 20. The world held as many as 4,744 entities, buildings and deployables included. At most it drew 3,493 MB of memory. Lag is what players call it when fps is low and entities are piling up.

Is UKN.GG - US Training Grounds - Main online at the moment, and how consistent is its uptime?

Right now UKN.GG - US Training Grounds - Main is up and running. Its reported uptime shows a restart about 16 hours ago. In the last 7 full days it stayed up 144 of 168 hours, 86% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.

Where does UKN.GG - US Training Grounds - Main run from?

Its name points to North America, though UKN.GG - US Training Grounds - Main publishes no region tag. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 64.40.8.152:28014 is its address.

What version of Rust is running on UKN.GG - US Training Grounds - Main?

Rust network protocol 2635 and build 168909 on Windows is what UKN.GG - US Training Grounds - Main runs. The protocol must match for you to join, and Steam keeps it updated.

Server tags

Who is behind UKN.GG - US Training Grounds - Main?

UKN.GG - US Training Grounds - Main and 14 other servers we track all publish a ukn.gg hostname, so the same operator most likely runs them.

What do UKN.GG - US Training Grounds - Main's tags tell you?

These are the tags UKN.GG - US Training Grounds - Main publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp250 (Max players): 250 player slots are available; ts500 (Group limit): Team size is capped at 500; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^d (Combat training): Training for aim and PvP: loot is supplied; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry UKN.GG - US Training Grounds - Main?

The Rust Wipe Stats lists that include UKN.GG - US Training Grounds - Main are: Modded Rust servers, Aim, UKN and combat training servers and US Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 10; Average players: 10+ on average.

Settings and rules

Which map is in use on UKN.GG - US Training Grounds - Main?

The game generates the map on UKN.GG - US Training Grounds - Main, procedural, size 6,000, seed 1337. From this page RustMaps opens it, since equal size and seed give an equal map. Map name, as listed: UKN Map.

What settings does UKN.GG - US Training Grounds - Main use, and what rules does it enforce?

No gather rate appears in the name UKN.GG - US Training Grounds - Main. You can have 500 players in a group. minigames & battle royale is the game mode, parkour, arenas, battle royale and Bedwars. You will find it under Modded, with plugins or settings changing the game. Carbon are the plugin frameworks it runs. Valve anti-cheat (VAC) runs on this server.

Wipe times

Which days and times does UKN.GG - US Training Grounds - Main schedule its wipes for?

None of the resets on UKN.GG - US Training Grounds - Main counts as a wipe: it rebuilds the world every few hours and publishes no wipe schedule.

Player counts

Is UKN.GG - US Training Grounds - Main busy or quiet?

The live count for UKN.GG - US Training Grounds - Main: 26 players, with 250 slots in total. Across the past week it peaked at 79 and averaged 21 players. The last 48 hours peak at 03:00 UTC, when the average was 49 players.

What position does UKN.GG - US Training Grounds - Main hold among Rust servers?

Player hours over the past week put UKN.GG - US Training Grounds - Main at #701, inside the top 3% of all ranked servers.

How to join

What steps let you join UKN.GG - US Training Grounds - Main?

Open the console in Rust with F1, then type client.connect 64.40.8.152:28014 to join. On this page, Launch Rust does the same through Steam. https://ukn.gg is its website.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^z,^y,^e,^d,gmrust,cs168909,ts500

Game

gmrust
Game mode The mode is plain Rust survival.
mp250
Max players 250 player slots are available.
ts500
Group limit Team size is capped at 500.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build It runs game build 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region field is left blank.

Gameplay

^e
Minigames Minigames here include arenas, Bedwars and parkour.
^d
Combat training Training for aim and PvP: loot is supplied.

Mods and access

^z
Modded Plugins or settings alter the game here, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.