Local forecast
UKN.GG - US Training Grounds - Medium II
Offline 64.40.8.178:28014 checked 29d ago
Current conditions
observed 29d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #16,397
- top 69%
- Last wipe
- 29d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 10:28 UKWed 30 Sep, 09:28 UTC · 29d ago | 1 | – | running | 0 |
| Tue 29 Sep, 10:28 UKTue 29 Sep, 09:28 UTC · 30d ago | 7 | – | 1 days | 0 |
| Mon 28 Sep, 10:28 UKMon 28 Sep, 09:28 UTC · 31d ago | 7 | – | 1 days | 0 |
| Sun 27 Sep, 10:30 UKSun 27 Sep, 09:30 UTC · 32d ago | 15 | – | 1 days | 0 |
| Sat 26 Sep, 10:28 UKSat 26 Sep, 09:28 UTC · 33d ago | 15 | – | 1 days | 0 |
| Fri 25 Sep, 10:28 UKFri 25 Sep, 09:28 UTC · 34d ago | 10 | – | 1 days | 0 |
| Thu 24 Sep, 10:33 UKThu 24 Sep, 09:33 UTC · 35d ago | 5 | – | 1 days | 0 |
| Wed 23 Sep, 10:29 UKWed 23 Sep, 09:29 UTC · 36d ago | 5 | – | 1 days | 0 |
| Tue 22 Sep, 10:28 UKTue 22 Sep, 09:28 UTC · 37d ago | 7 | – | 1 days | 0 |
| Mon 21 Sep, 10:28 UKMon 21 Sep, 09:28 UTC · 38d ago | 7 | – | 1 days | 1 |
| Sun 20 Sep, 10:28 UKSun 20 Sep, 09:28 UTC · 39d ago | 5 | – | 1 days | 2 |
| Sat 19 Sep, 10:28 UKSat 19 Sep, 09:28 UTC · 40d ago | 7 | – | 1 days | 0 |
| Fri 18 Sep, 10:28 UKFri 18 Sep, 09:28 UTC · 41d ago | 10 | – | 1 days | 0 |
| Thu 17 Sep, 10:29 UKThu 17 Sep, 09:29 UTC · 42d ago | 10 | – | 1 days | 1 |
| Wed 16 Sep, 10:38 UKWed 16 Sep, 09:38 UTC · 43d ago | 5 | – | 1 days | 6 |
| Tue 15 Sep, 10:28 UKTue 15 Sep, 09:28 UTC · 44d ago | 8 | – | 1 days | 0 |
| Mon 14 Sep, 10:28 UKMon 14 Sep, 09:28 UTC · 45d ago | 8 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How reliable is UKN.GG - US Training Grounds - Medium II, and is it online now?
Right now UKN.GG - US Training Grounds - Medium II is down; the last sighting was 29 days 7 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
Where does UKN.GG - US Training Grounds - Medium II run from?
The name of UKN.GG - US Training Grounds - Medium II points to North America, but no region tag is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 64.40.8.178:28014.
What Rust version is UKN.GG - US Training Grounds - Medium II on?
Rust network protocol 2633 and build 165217 on Windows is what UKN.GG - US Training Grounds - Medium II runs. To join you need the same protocol, and Steam handles the update.
Lists and tags
Who operates UKN.GG - US Training Grounds - Medium II?
UKN.GG - US Training Grounds - Medium II and 14 other servers we track all publish a ukn.gg hostname, so the same operator most likely runs them.
How should you read the tags on UKN.GG - US Training Grounds - Medium II?
For the game's server browser, UKN.GG - US Training Grounds - Medium II publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp150 (Max players): 150 player slots are available; ts500 (Group limit): You can have up to 500 players per team; v2633 (Protocol): Joining needs game protocol 2633 on your copy of the game; cs165217 (Build): Build 165217 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^d (Combat training): Training for aim and PvP: loot is supplied; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does UKN.GG - US Training Grounds - Medium II appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include UKN.GG - US Training Grounds - Medium II: Modded Rust servers, Aim, UKN and combat training servers and US Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.
Map and rules
What map is UKN.GG - US Training Grounds - Medium II on?
A procedural map of size 6,000 with seed 1337, generated by the game, runs on UKN.GG - US Training Grounds - Medium II. From this page RustMaps opens it, since equal size and seed give an equal map. Map name, as listed: UKN Map.
What settings does UKN.GG - US Training Grounds - Medium II use, and what rules does it enforce?
Gather rate is not given in the name for UKN.GG - US Training Grounds - Medium II. The limit on groups is 500 players. It plays as minigames & battle royale, arenas, parkour, Bedwars and battle royale. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Carbon. This server has VAC switched on.
Wipe times
On what schedule does UKN.GG - US Training Grounds - Medium II wipe?
UKN.GG - US Training Grounds - Medium II keeps no regular rhythm, and its wipes fall at irregular times, so no next wipe can be named. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 29 days 10 hours is how long the current world has been running.
What should you expect from wipe day on UKN.GG - US Training Grounds - Medium II?
Its recent wipes drew an average peak of 5 players. 3 hours after the latest wipe, the crowd hit its peak.
Population history
Is UKN.GG - US Training Grounds - Medium II busy or quiet?
At this moment UKN.GG - US Training Grounds - Medium II is down, having last been seen 29 days 7 hours ago.
Where does UKN.GG - US Training Grounds - Medium II sit in the rankings?
The last seven days of player hours rank UKN.GG - US Training Grounds - Medium II at #16,397, in the top 69% of ranked servers.
Join the server
What steps let you join UKN.GG - US Training Grounds - Medium II?
Enter client.connect 64.40.8.178:28014 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. You can find its website at https://ukn.gg.
