Rust Wipe StatsWipe forecast
Now 53,534 players 11,735 servers 127 fresh wipes in 3 h

Local forecast

UKN.GG - US Training Grounds - Medium IV

Online 64.40.8.229:28014 checked 11m ago

moddedcarbon

Current conditions

observed 11m ago
8 / 150
players now
Quiet H 20 · avg 2 7-day high and average

5% full

7-day average
2
peak 20
Rank
#2,009
top 9%
No wipes
resets
7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes

Next wipe

This server resets its world every few hours (7 new worlds this week), so there is no wipe to forecast.

Players

AveragePeak
0510152000:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Server performance

01020304000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 11:08 UKWed 28 Oct, 11:08 UTC · 12h ago – – – 2
Tue 27 Oct, 11:08 UKTue 27 Oct, 11:08 UTC · 1d ago – – – 0
Mon 26 Oct, 11:11 UKMon 26 Oct, 11:11 UTC · 2d ago – – – 1
Sun 25 Oct, 11:08 UKSun 25 Oct, 11:08 UTC · 3d ago – – – 0
Sat 24 Oct, 11:08 UKSat 24 Oct, 10:08 UTC · 4d ago – – – 5
Fri 23 Oct, 11:08 UKFri 23 Oct, 10:08 UTC · 5d ago – – – 0
Thu 22 Oct, 11:08 UKThu 22 Oct, 10:08 UTC · 6d ago – – – 5
Wed 21 Oct, 11:08 UKWed 21 Oct, 10:08 UTC · 7d ago – – – 0
Tue 20 Oct, 11:08 UKTue 20 Oct, 10:08 UTC · 8d ago – – – 0
Mon 19 Oct, 11:08 UKMon 19 Oct, 10:08 UTC · 9d ago – – – 2

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Raid Simulator 2.0 (Raidsim) NA · groups of 100+ · 26 on average
35/ 150
NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets NA · groups of 10+ · 3 on average
6/ 200
2/ 100
Tommygun's Frag | US | BedWars | Aim Train | Scrim | Gun Game NA · groups of 100000+ · 1 on average
1/ 50
[EU] Raid Simulator 2.0 (Raidsim) EU · groups of 100+ · 221 on average
274/ 500
176/ 300

Quick answers

from the figures on this page

About the server

Is performance good on UKN.GG - US Training Grounds - Medium IV?

Across the last 48 hours the average was 29 server fps, with a floor of 21. Buildings, deployables and all else in the world took the entity count to a peak of 2,443. Memory use reached 1,943 MB at its peak. A falling fps and a rising entity count show up to players as lag.

Is UKN.GG - US Training Grounds - Medium IV online at the moment, and how consistent is its uptime?

Right now UKN.GG - US Training Grounds - Medium IV is up and running. The uptime it reports puts the last restart about 10 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.

What location is UKN.GG - US Training Grounds - Medium IV based in?

No region tag is published by UKN.GG - US Training Grounds - Medium IV, but the name suggests North America. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 64.40.8.229:28014.

What version of Rust is running on UKN.GG - US Training Grounds - Medium IV?

Rust network protocol 2635 and build 168909 on Windows is what UKN.GG - US Training Grounds - Medium IV runs. The protocol must match for you to join, and Steam keeps it updated.

Tags, lists and filters

Who is behind UKN.GG - US Training Grounds - Medium IV?

The same operator most likely runs UKN.GG - US Training Grounds - Medium IV and 14 other servers we track, as all publish a ukn.gg hostname.

Which meaning sits behind each tag on UKN.GG - US Training Grounds - Medium IV?

For the game's server browser, UKN.GG - US Training Grounds - Medium IV publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp150 (Max players): Capacity: 150; ts500 (Group limit): Team size is capped at 500; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^e (Minigames): The draw is minigames: arenas, Bedwars, parkour and more; ^d (Combat training): Practise aim and PvP here, with loot given to you; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Carbon is the plugin framework it runs. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry UKN.GG - US Training Grounds - Medium IV?

The Rust Wipe Stats lists that include UKN.GG - US Training Grounds - Medium IV are: Modded Rust servers, Aim, UKN and combat training servers and US Rust servers. These filters on the server list will bring it up: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Rules and settings

What map is UKN.GG - US Training Grounds - Medium IV on?

A procedural map of size 6,000 with seed 1337, generated by the game, runs on UKN.GG - US Training Grounds - Medium IV. You can look at it on RustMaps from this page: same size and seed, same map. Map name, as listed: UKN Map.

Which settings and rules are in force on UKN.GG - US Training Grounds - Medium IV?

Gather rate is not given in the name for UKN.GG - US Training Grounds - Medium IV. The limit on groups is 500 players. It plays as minigames & battle royale, parkour, arenas, battle royale and Bedwars. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Carbon. VAC, Valve's anti-cheat, is enabled.

Wipe times

On what schedule does UKN.GG - US Training Grounds - Medium IV wipe?

No wipe schedule is kept on UKN.GG - US Training Grounds - Medium IV: it remakes the world every few hours, and those resets do not count as wipes.

Player counts

How many players does UKN.GG - US Training Grounds - Medium IV hold?

Out of 150 slots, UKN.GG - US Training Grounds - Medium IV has 8 filled right now. The seven-day average is 2 players, with a peak of 20. The last 48 hours peak at 01:00 UTC, when the average was 18 players.

How does UKN.GG - US Training Grounds - Medium IV compare with other Rust servers in the rankings?

Player hours over the past week put UKN.GG - US Training Grounds - Medium IV at #2,009, inside the top 9% of all ranked servers.

How to join

What steps let you join UKN.GG - US Training Grounds - Medium IV?

Enter client.connect 64.40.8.229:28014 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. You can find its website at https://ukn.gg.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^z,^y,^e,^d,gmrust,cs168909,ts500

Game

gmrust
Game mode The mode is plain Rust survival.
mp150
Max players Capacity: 150.
ts500
Group limit Team size is capped at 500.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build Build 168909 is installed here.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region has been set.

Gameplay

^e
Minigames The draw is minigames: arenas, Bedwars, parkour and more.
^d
Combat training Practise aim and PvP here, with loot given to you.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon Carbon is the plugin framework it runs.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.